Skip to content

Commit

Permalink
Adds medical clothing lockers to most maps, adds a uniform locker to …
Browse files Browse the repository at this point in the history
…destiny, increases clothing locker contents. and removes a double define of the nurse dress (goonstation#4348)

* BEGONE DOUBLE DEFINITION

* little more special clothes

* to all but kondaru

* sure, med coats and more outfits

* have your uniform locker back clarion

* moving it and swapping it

* removes double locker

* it is finally over
  • Loading branch information
DimWhat authored Apr 21, 2021
1 parent fef25ad commit dce66d8
Show file tree
Hide file tree
Showing 9 changed files with 28 additions and 23 deletions.
10 changes: 0 additions & 10 deletions code/obj/item/clothing/suits.dm
Original file line number Diff line number Diff line change
Expand Up @@ -1507,16 +1507,6 @@
permeability_coefficient = 0
over_hair = 1

/obj/item/clothing/suit/nursedress
name = "nurse dress"
desc = "A traditional dress worn by a nurse."
icon = 'icons/obj/clothing/overcoats/item_suit_gimmick.dmi'
wear_image_icon = 'icons/mob/overcoats/worn_suit_gimmick.dmi'
inhand_image_icon = 'icons/mob/inhand/overcoat/hand_suit_gimmick.dmi'
icon_state = "nursedress"
item_state = "nursedress"
body_parts_covered = TORSO|LEGS|ARMS

/obj/item/clothing/suit/security_badge
name = "Security Badge"
desc = "An official badge for a Nanotrasen Security Worker."
Expand Down
9 changes: 5 additions & 4 deletions code/obj/storage/closets.dm
Original file line number Diff line number Diff line change
Expand Up @@ -514,10 +514,11 @@
icon_state = "medical_clothes"
icon_opened = "secure_white-open"
desc = "A handy medical locker for storing your doctoring apparel."
spawn_contents = list(/obj/item/clothing/head/nursehat = 1,
/obj/item/clothing/suit/nursedress = 1,
/obj/item/clothing/head/headmirror = 1,
/obj/item/clothing/suit/labcoat/medical = 2)
spawn_contents = list(/obj/item/clothing/head/nursehat = 3,
/obj/item/clothing/suit/nursedress = 3,
/obj/item/clothing/suit/wintercoat/medical = 3,
/obj/item/clothing/head/headmirror = 3,
/obj/item/clothing/suit/labcoat/medical = 3)

/obj/storage/closet/command/ruined //replacements for azones and mining level flavor
name = "Dented command locker"
Expand Down
2 changes: 1 addition & 1 deletion maps/atlas.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -12977,7 +12977,7 @@
},
/area/station/medical/medbay)
"FE" = (
/obj/storage/secure/closet/medical/uniforms,
/obj/storage/closet/medicalclothes,
/turf/simulated/floor/bluewhite{
dir = 1
},
Expand Down
8 changes: 4 additions & 4 deletions maps/clarion.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -24482,13 +24482,13 @@
dir = 8;
pixel_x = -10
},
/obj/rack,
/obj/item/storage/box/stma_kit,
/obj/item/storage/box/lglo_kit,
/obj/storage/closet/medicalclothes,
/turf/simulated/floor/black,
/area/station/medical/medbay/surgery)
"aXz" = (
/obj/rack,
/obj/item/storage/box/lglo_kit,
/obj/item/storage/box/stma_kit,
/obj/item/clothing/under/scrub/teal,
/obj/item/clothing/under/scrub/maroon,
/obj/item/clothing/under/scrub/blue,
Expand Down Expand Up @@ -29733,8 +29733,8 @@
/area/station/medical/medbay)
"bjC" = (
/obj/disposalpipe/segment,
/obj/storage/secure/closet/medical/uniforms,
/obj/machinery/light,
/obj/storage/secure/closet/medical/uniforms,
/turf/simulated/floor/white,
/area/station/medical/medbay)
"bjD" = (
Expand Down
8 changes: 7 additions & 1 deletion maps/cogmap.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -60227,6 +60227,12 @@
/obj/decal/xmas_lights/ephemeral,
/turf/simulated/floor/plating,
/area/station/medical/cdc)
"nhf" = (
/obj/storage/closet/medicalclothes,
/turf/simulated/floor/arrival{
dir = 6
},
/area/station/medical/medbay)
"nhn" = (
/obj/item/device/radio/beacon,
/obj/machinery/light{
Expand Down Expand Up @@ -100599,7 +100605,7 @@ sMR
cuf
cuW
nIv
cvU
nhf
ckG
fOM
adC
Expand Down
6 changes: 5 additions & 1 deletion maps/cogmap2.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -79683,6 +79683,10 @@
icon_state = "fgreen5"
},
/area/station/hydroponics/bay)
"vxs" = (
/obj/storage/closet/medicalclothes,
/turf/simulated/floor/blue,
/area/station/medical/medbay)
"vyj" = (
/obj/table/auto,
/obj/item/plate,
Expand Down Expand Up @@ -110884,7 +110888,7 @@ cQA
cSn
cTG
cVj
cQA
vxs
cXG
cYQ
cZH
Expand Down
2 changes: 2 additions & 0 deletions maps/destiny.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -49454,6 +49454,7 @@
/obj/machinery/light/emergency{
dir = 4
},
/obj/storage/closet/medicalclothes,
/turf/simulated/floor/bluewhite/corner{
dir = 8
},
Expand Down Expand Up @@ -50986,6 +50987,7 @@
name = "autoname - SS13"
},
/obj/disposalpipe/segment/morgue,
/obj/storage/secure/closet/medical/uniforms,
/turf/simulated/floor/bluewhite/corner{
dir = 1
},
Expand Down
3 changes: 2 additions & 1 deletion maps/horizon.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -14860,7 +14860,7 @@
layer = 9.1;
pixel_y = 21
},
/obj/stool/bed/moveable/hospital,
/obj/storage/closet/medicalclothes,
/turf/simulated/floor/bluewhite{
dir = 1
},
Expand Down Expand Up @@ -19302,6 +19302,7 @@
/turf/simulated/floor/plating/random,
/area/station/mining/refinery)
"aUI" = (
/obj/stool/bed/moveable/hospital,
/turf/simulated/floor/bluewhite,
/area/station/medical/medbay)
"aUJ" = (
Expand Down
3 changes: 2 additions & 1 deletion maps/oshan.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -3315,7 +3315,7 @@
/turf/simulated/floor/bluegreen,
/area/station/medical/medbay/treatment2)
"aht" = (
/obj/storage/secure/closet/fridge/blood,
/obj/storage/closet/medicalclothes,
/turf/simulated/floor/red/checker,
/area/station/medical/medbay/surgery/storage)
"ahu" = (
Expand Down Expand Up @@ -6040,6 +6040,7 @@
icon_state = "line2"
},
/obj/blind_switch/area/west,
/obj/storage/secure/closet/fridge/blood,
/turf/simulated/floor/white,
/area/station/medical/medbay/surgery)
"anX" = (
Expand Down

0 comments on commit dce66d8

Please sign in to comment.