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Add game files
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MathijsdeBoer committed Oct 6, 2019
1 parent 247bd3c commit 8bb3fb5
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Showing 635 changed files with 536 additions and 0 deletions.
Binary file added Blender Assets/AccidentCounter.blend
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7 changes: 7 additions & 0 deletions Config/Android/AndroidEngine.ini
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[/Script/AndroidRuntimeSettings.AndroidRuntimeSettings]
;AudioSampleRate=48000
AudioMaxChannels=12
;AudioCallbackBufferFrameSize=1024
;AudioNumBuffersToEnqueue=2
;AudioNumSourceWorkers=0

2 changes: 2 additions & 0 deletions Config/DefaultEditor.ini
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61 changes: 61 additions & 0 deletions Config/DefaultEngine.ini
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[URL]
[/Script/Engine.RendererSettings]
r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True

[/Script/HardwareTargeting.HardwareTargetingSettings]
TargetedHardwareClass=Desktop
AppliedTargetedHardwareClass=Desktop
DefaultGraphicsPerformance=Maximum
AppliedDefaultGraphicsPerformance=Maximum

[/Script/EngineSettings.GameMapsSettings]
EditorStartupMap=/Game/Maps/Default.Default
GlobalDefaultGameMode=/Game/Blueprints/BP_Gamemode.BP_Gamemode_C
GameDefaultMap=/Game/Maps/GameMap.GameMap

[/Script/Engine.PhysicsSettings]
DefaultGravityZ=-980.000000
DefaultTerminalVelocity=4000.000000
DefaultFluidFriction=0.300000
SimulateScratchMemorySize=262144
RagdollAggregateThreshold=4
TriangleMeshTriangleMinAreaThreshold=5.000000
bEnableShapeSharing=False
bEnablePCM=True
bEnableStabilization=False
bWarnMissingLocks=True
bEnable2DPhysics=False
PhysicErrorCorrection=(PingExtrapolation=0.100000,PingLimit=100.000000,ErrorPerLinearDifference=1.000000,ErrorPerAngularDifference=1.000000,MaxRestoredStateError=1.000000,MaxLinearHardSnapDistance=400.000000,PositionLerp=0.000000,AngleLerp=0.400000,LinearVelocityCoefficient=100.000000,AngularVelocityCoefficient=10.000000,ErrorAccumulationSeconds=0.500000,ErrorAccumulationDistanceSq=15.000000,ErrorAccumulationSimilarity=100.000000)
LockedAxis=Invalid
DefaultDegreesOfFreedom=Full3D
BounceThresholdVelocity=200.000000
FrictionCombineMode=Average
RestitutionCombineMode=Average
MaxAngularVelocity=3600.000000
MaxDepenetrationVelocity=0.000000
ContactOffsetMultiplier=0.020000
MinContactOffset=2.000000
MaxContactOffset=8.000000
bSimulateSkeletalMeshOnDedicatedServer=True
DefaultShapeComplexity=CTF_UseSimpleAndComplex
bDefaultHasComplexCollision=True
bSuppressFaceRemapTable=False
bSupportUVFromHitResults=False
bDisableActiveActors=False
bDisableKinematicStaticPairs=False
bDisableKinematicKinematicPairs=False
bDisableCCD=False
bEnableEnhancedDeterminism=False
AnimPhysicsMinDeltaTime=0.000000
bSimulateAnimPhysicsAfterReset=False
MaxPhysicsDeltaTime=0.033333
bSubstepping=False
bSubsteppingAsync=False
MaxSubstepDeltaTime=0.016667
MaxSubsteps=6
SyncSceneSmoothingFactor=0.000000
InitialAverageFrameRate=0.016667
PhysXTreeRebuildRate=10
DefaultBroadphaseSettings=(bUseMBPOnClient=False,bUseMBPOnServer=False,bUseMBPOuterBounds=False,MBPBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=0),MBPOuterBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=0),MBPNumSubdivs=2)
ChaosSettings=(DefaultThreadingModel=DedicatedThread,DedicatedThreadTickMode=VariableCappedWithTarget,DedicatedThreadBufferMode=Double)

7 changes: 7 additions & 0 deletions Config/DefaultGame.ini
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[/Script/EngineSettings.GeneralProjectSettings]
ProjectID=4A8CF9B6450E4583C969C396DB2DF896

[/Script/UnrealEd.ProjectPackagingSettings]
BuildConfiguration=PPBC_Shipping
ForDistribution=True

60 changes: 60 additions & 0 deletions Config/DefaultInput.ini
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[/Script/Engine.InputSettings]
-AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
-AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
-AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
-AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
-AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
-AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
+AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MotionController_Left_TriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MotionController_Left_Grip1Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MotionController_Left_Grip2Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MotionController_Right_TriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MotionController_Right_Grip1Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="MotionController_Right_Grip2Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
bAltEnterTogglesFullscreen=True
bF11TogglesFullscreen=True
bUseMouseForTouch=False
bEnableMouseSmoothing=True
bEnableFOVScaling=True
bCaptureMouseOnLaunch=True
bDefaultViewportMouseLock=False
bAlwaysShowTouchInterface=False
bShowConsoleOnFourFingerTap=True
bEnableGestureRecognizer=False
bUseAutocorrect=False
DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown
DefaultViewportMouseLockMode=LockOnCapture
FOVScale=0.011110
DoubleClickTime=0.200000
+ActionMappings=(ActionName="Crouch",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftControl)
+ActionMappings=(ActionName="ToggleFlashlight",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=F)
+ActionMappings=(ActionName="Interact",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftMouseButton)
+ActionMappings=(ActionName="Interact",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=E)
+AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=W)
+AxisMappings=(AxisName="MoveRight",Scale=1.000000,Key=D)
+AxisMappings=(AxisName="MoveForward",Scale=-1.000000,Key=S)
+AxisMappings=(AxisName="MoveRight",Scale=-1.000000,Key=A)
+AxisMappings=(AxisName="LookUp",Scale=-1.000000,Key=MouseY)
+AxisMappings=(AxisName="LookRight",Scale=1.000000,Key=MouseX)
DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks
ConsoleKey=None
-ConsoleKeys=Tilde
+ConsoleKeys=Tilde


7 changes: 7 additions & 0 deletions Config/IOS/IOSEngine.ini
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[/Script/IOSRuntimeSettings.IOSRuntimeSettings]
;AudioSampleRate=48000
AudioMaxChannels=16
;AudioCallbackBufferFrameSize=1024
;AudioNumBuffersToEnqueue=2
;AudioNumSourceWorkers=0

7 changes: 7 additions & 0 deletions Config/Linux/LinuxEngine.ini
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[/Script/LinuxTargetPlatform.LinuxTargetSettings]
;AudioSampleRate=48000
AudioMaxChannels=16
;AudioCallbackBufferFrameSize=1024
;AudioNumBuffersToEnqueue=2
;AudioNumSourceWorkers=0

7 changes: 7 additions & 0 deletions Config/Mac/MacEngine.ini
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[/Script/MacTargetPlatform.MacTargetSettings]
;AudioSampleRate=48000
;AudioMaxChannels=32
;AudioCallbackBufferFrameSize=1024
;AudioNumBuffersToEnqueue=2
;AudioNumSourceWorkers=0

7 changes: 7 additions & 0 deletions Config/PS4/PS4Engine.ini
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[/Script/PS4PlatformEditor.PS4TargetSettings]
;AudioSampleRate=48000
;AudioMaxChannels=32
;AudioCallbackBufferFrameSize=1024
;AudioNumBuffersToEnqueue=2
;AudioNumSourceWorkers=0

7 changes: 7 additions & 0 deletions Config/Switch/SwitchEngine.ini
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[/Script/SwitchRuntimeSettings.SwitchRuntimeSettings]
;AudioSampleRate=48000
;AudioMaxChannels=32
;AudioCallbackBufferFrameSize=1024
;AudioNumBuffersToEnqueue=2
;AudioNumSourceWorkers=0

7 changes: 7 additions & 0 deletions Config/Windows/WindowsEngine.ini
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[/Script/WindowsTargetPlatform.WindowsTargetSettings]
;AudioSampleRate=48000
;AudioMaxChannels=32
AudioCallbackBufferFrameSize=256
AudioNumBuffersToEnqueue=7
;AudioNumSourceWorkers=0

7 changes: 7 additions & 0 deletions Config/XboxOne/XboxOneEngine.ini
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[/Script/XboxOnePlatformEditor.XboxOneTargetSettings]
;AudioSampleRate=48000
;AudioMaxChannels=32
AudioCallbackBufferFrameSize=256
AudioNumBuffersToEnqueue=7
;AudioNumSourceWorkers=0

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