Releases: MaansenV/Unity-Entity-Renderer-with-DrawMeshInstancedIndirect
Releases · MaansenV/Unity-Entity-Renderer-with-DrawMeshInstancedIndirect
0.1
Track FPS with third party tool like NVIDIA
Requirements : Compute shaders Supported Hardware
-Windows with a DirectX 11 or DirectX 12 graphics API and Shader Model 5.0 GPU
-macOS and iOS using Metal graphics (not testet)
-Android, Linux and Windows platforms with Vulkan (not testet)