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Such a weird-behaving game. When you hold the mouse button, red triangles move for a short time, then rotate, then move forward for a short time, then rotate again, etc. Not sure if the weirdness of this behavior is in the rules or the compiler's implementation of them.
Also, the rules say the goal is to produce blue, but I don't think there is a way to produce blue, just reduce it.
And concentration doesn't seem to be going down over time, which should be required by the design intent for this scene.
This game (delete any that do not apply):
Other comments/elaborations:
Game: Gemini/ASP/games/lecture_drawMode_3.lp
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