Developed with Unreal Engine 4.27
Aethelad is a prototype RPG developed with the aim of creating a fully functional RPG framework that is compliant with Android limitations.
This prototype has a number of features, such as a day night cycle, a foliage manager for placing flora, an inventory system that utilizes data tags for storing large numbers of items efficiently and dynamically, and is fully mapped for controller support.
Controls: Left Thumbstick - move Left Thumb Button - Sprint Right Thumbstick - rotate camera Right Thumb Button - Toggle camera mode Y - Jump A - Interact D-Pad - move in inventory screen LB / RB - toggle between inventory screens Back - Grab physics object
Right Trigger - attack ; hold right trigger, then move the right thumbstick in a direction to swing. Swing will collide with environment and can cut tall grass