fix: add missing destroy engine when load failed #910
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on: | |
pull_request: | |
paths: | |
- .github/workflows/build.yml | |
- src/** | |
- xmake.lua | |
push: | |
paths: | |
- .github/workflows/build.yml | |
- src/** | |
- xmake.lua | |
workflow_dispatch: | |
jobs: | |
build: | |
runs-on: windows-latest | |
strategy: | |
matrix: | |
backend: | |
- nodejs | |
- lua | |
- python | |
- quickjs | |
steps: | |
- uses: actions/checkout@v4 | |
- uses: xmake-io/github-action-setup-xmake@v1 | |
- uses: actions/cache@v4 | |
with: | |
path: | | |
~/AppData/Local/.xmake | |
key: xmake-${{ hashFiles('xmake.lua') }} | |
restore-keys: | | |
xmake- | |
- run: | | |
xmake repo -u | |
- run: | | |
xmake f -a x64 -m release -p windows -v -y --backend=${{ matrix.backend }} | |
- run: | | |
xmake -y | |
sed -i 's/\"name\": \"legacy-script-engine\"/\"name\": \"legacy-script-engine-${{ matrix.backend }}\"/g' bin/legacy-script-engine/manifest.json | |
mv bin/legacy-script-engine bin/legacy-script-engine-${{ matrix.backend }} | |
- uses: actions/upload-artifact@v4 | |
with: | |
name: legacy-script-engine-${{ matrix.backend }}-windows-x64-${{ github.sha }} | |
path: | | |
bin/ |