Releases
v2.0
NEW: Added extra package for the Async version of Alt:v (#118 )
NEW: Added Celebration scaleform (#120 )
NEW: Added Countdown scaleform (#121 )
NEW: Checkbox textures can now be customized (#125 )
NEW: NativeListItem and NativeDynamicItem can now be set to null (#131 #137 )
NEW: Added support for ScriptHookVDotNetCore (#101 )
NEW: Moved tools to it's own namespace (#140 #141 #142 #145 )
NEW: Added static property to get the current resolution (#143 )
NEW: Added static property to get the current safe zone size set in the configuration (#146 )
NEW: Separators can now have text and are skipped automatically (#139 #134 )
NEW: Added support for Bink Video (#133 #149 )
NEW: Added animations via Texture Dictionaries (#153 #102 )
NEW: LemonUI.RageMP.cs is now included directly in the NuGet Package (#154 )
FIX: SHVDN3 now uses full debug symbols, restoring the line numbers in stack traces (#132 )
FIX: The hover check now correctly uses the IsHovered property (#147 )
FIX: You can no longer set string properties to null, as this would crash the game when calling natives (#123 )
FIX: You can no longer pass null arguments to BaseScaleform.CallFunction to prevent crashes (#124 )
FIX: Unsafe blocks are now used for the natives that require pointers (#119 )
FIX: Alt:v now uses GetGameTimer instead of MsPerGameMinute, fixing all of the time checks (#151 )
FIX: Time now uses long values to prevent overflows (#152 )
FIX: Added back missing SubtitleFont property in NativeMenu (#155 )
CHORE: Renamed references from absolute to scaled, as they are 1080p scaled resolutions (#144 )
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