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Update of the project
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{ | ||
"tabWidth": 2, | ||
"useTabs": false, | ||
"singleQuote": true, | ||
"trailingComma": "all", | ||
"semi": true, | ||
"printWidth": 120, | ||
"bracketSpacing": true | ||
} |
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# Changelog | ||
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## 0.8.9 [2021-09-15] | ||
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- Add prettier | ||
- Add internationalization | ||
- Add more intuitive workflow for the hooks | ||
- Integration of the ecmascript module mechanism | ||
- Update README.md | ||
- Allow tokens to be found by ID (from TheGiddyLimit fork) | ||
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## 0.8.8 | ||
- Fix so that unlocking a door does not triggere the door close trigger. | ||
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## 0.8.6 | ||
- Added a config setting to disable/enable the trigger happy active/inactive button on the context menu. | ||
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## 0.8.5 | ||
- Foundry vtt 0.8 compatible. | ||
- New config setting edge collision. If set tokens will be captured at the edge of a drawing/token rather than the center. | ||
- fix the silly packaging error | ||
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## 0.8.3 | ||
- Foundry vtt 0.8 compatible. | ||
- New config setting edge collision. If set tokens will be captured at the edge of a drawing/token rather than the center. | ||
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## v0.7 | ||
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- Add support for labelled drawings as triggers | ||
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## v0.4.1 | ||
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- Fix issue causing click triggers to fail for players not owning the trigger token | ||
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## v0.4 | ||
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- Add support for capture triggers (@tposney) | ||
- Add support for API changes in FVTT 0.5.4 | ||
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## v0.3 | ||
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- Add support for triggers when moving a token over a trigger token (@tposney) | ||
- Fix a couple of bugs with regards to journal entries and chat messages (@tposney) | ||
- Add the ability to trigger tokens by clicking on them even if they are hidden from the player | ||
- Add support for `@Trigger[options]` links with options for move, click, stopMovement, ooc, emote, whisper, preload | ||
- Add support for having multiple journals and journals within subfolders | ||
- Fix new line detection when journal entry is written in preformatted text or div mode | ||
- Add support for sending chat messages using an alias | ||
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## v0.2 | ||
- Add support for `@Actor[name]` links instead of only drag&dropped `@Actor[id]` links | ||
- Add support for Token trigger | ||
- Add support for sending chat messages as trigger effects (useful with advanced macros) | ||
- Add support for setting a token as controlled as a trigger effect | ||
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## v0.1 | ||
- Initial release with support for Actor and Scene triggers |
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{ | ||
"trigger-happy.settings.journalName.name": "Name of the Trigger Journal to use", | ||
"trigger-happy.settings.journalName.hint": "The name of the journal entry to use for listing triggers. There can only be one. Refer to README file in module website for how to configure triggers.", | ||
"trigger-happy.settings.enableTriggers.name": "Enable triggers when running as GM", | ||
"trigger-happy.settings.enableTriggers.hint": " ", | ||
"trigger-happy.settings.edgeCollision.name": "Capture at edge of drawing/token", | ||
"trigger-happy.settings.edgeCollision.hint": " ", | ||
"trigger-happy.settings.enableTriggerButton.name": "Add enable/disable trigger happy button", | ||
"trigger-happy.settings.enableTriggerButton.hint": " ", | ||
"trigger-happy.labels.button.layer.enableTriggerHappy": "Enable Trigger Happy triggers" | ||
} |
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