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Paracelsus Changes (shiptest-ss13#4081)
## About The Pull Request Expands on changes made by @Ratvarr in shiptest-ss13#3866 - Replaces all standard wood tiles with wood wallnut (looks better) - Moved a few things into engineering / gave the ship engineer a desk - Removed psych office entirely and moved the Overseer into it - Removed psych - Added a compact armoury - Expanded on the airlock (1x3 vertical is like. Its Bleak) - Minor decaling in certain areas - Moved weaponry out of the bridge - Overseer and Captain no longer Fucking - Gave the doctors anesthetic tanks (you are Directly Funded By The State) - Cargo area is smaller so you don't get stupid cargo drops, along with cleaning up a few other areas   ## Why It's Good For The Game Changed a few things on the Paracelsus I felt could use some changes, along with expanding on Ratvar's changes. ## Changelog :cl: add: Decaling, different wood type, overseer's office, sonnensoldner's office, anesthetic, among other things to the Paracelsus along with expanded airlock del: Removed psychologist and patients from the Paracelsus /:cl: --------- Co-authored-by: github-actions <[email protected]>
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