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GB_switch_model_and_reset
Lior Halphon edited this page Nov 30, 2024
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void GB_switch_model_and_reset(GB_gameboy_t *gb, GB_model_t model);
In gb.h
This function will replace the emulator instance's model and then perform a reset.
GB_switch_model_and_reset
must not be called if the instance is being run in any thread, including the current one (via a callback).