Releases: KyDash/nitg-template
Releases · KyDash/nitg-template
Cursed Template v0.1.1
Cursed Template v0.1.0
Hahaha inconsistent load orders.
Restructure of template as to remove load order dependency, and allow playback in Gameplay.
Addition of /init_specific.xml
to initialise variables as early as possible regardless of if FGChanges or BetterBGChanges load first.
Cursed template v0.0.2
All issues regarding previous mods triggering past their expected range when starting playback later in a file should be resolved.
Additional behavior with addmods
calls now allow a user to apply mods to all players, if a player argument is not present.
Examples still to be eventually added in /lua/mods.xml
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Cursed template v0.0.1
Contains all bases for modding found in other templates.
See eventual examples in ./lua/mods.xml