Generate the SPIR-V shaders automatically at build time #3297
Triggered via pull request
February 10, 2025 14:44
Status
Success
Total duration
1h 23m 54s
Artifacts
–
presubmit.yml
on: pull_request
Check code format
9s
Matrix: build
Annotations
7 warnings
Build macos-latest
Saving cache failed: Error: Path Validation Error: Path(s) specified in the action for caching do(es) not exist, hence no cache is being saved.
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Build windows-latest
Saving cache failed: Error: Path Validation Error: Path(s) specified in the action for caching do(es) not exist, hence no cache is being saved.
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Build ubuntu-22.04 gl
Saving cache failed: Error: Path Validation Error: Path(s) specified in the action for caching do(es) not exist, hence no cache is being saved.
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Build ubuntu-22.04 aarch64 debug
Saving cache failed: Error: Path Validation Error: Path(s) specified in the action for caching do(es) not exist, hence no cache is being saved.
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Build ubuntu-22.04 android-aarch64
Saving cache failed: Error: Path Validation Error: Path(s) specified in the action for caching do(es) not exist, hence no cache is being saved.
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Build ubuntu-22.04 android-arm
Saving cache failed: Error: Path Validation Error: Path(s) specified in the action for caching do(es) not exist, hence no cache is being saved.
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Build ubuntu-22.04 arm
Saving cache failed: Error: Path Validation Error: Path(s) specified in the action for caching do(es) not exist, hence no cache is being saved.
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