vkCmdFullBuffer() & VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT fixes.
- vkCmdFullBuffer() fills buffer using compute shader.
- Fix API for updating MVKDeviceConfiguration::synchronousQueueSubmits.
- vkGetPhysicalDeviceFormatProperties() return VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT
if supported, even if other format properties are not. - Support Metal GPU capture scopes.
- Update to latest SPIRV-Cross, glslang & SPIRV-Tools.