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Pad array elements in Metal argument buffer when shader declares scalar. #2409

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Dec 10, 2024
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2 changes: 2 additions & 0 deletions Docs/Whats_New.md
Original file line number Diff line number Diff line change
Expand Up @@ -21,6 +21,8 @@ Released TBD
- Fix _SPIRV-Cross_ namespace build error on some alternate build environments.
- Fix recent failure of `CI.yml` to upload release build artifacts to GitHub.
- Remove support for deprecated `VK_NV_glsl_shader` extension, and GLSL conversions using _**MoltenVKShaderConverter**_.
- Update to latest SPIRV-Cross:
- MSL: Pad array elements in Metal argument buffer when shader declares scalar.



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2 changes: 1 addition & 1 deletion ExternalRevisions/SPIRV-Cross_repo_revision
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