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Remove project qualifiers from references to SPIRV-Cross and glslang header files. #1287
Remove project qualifiers from references to SPIRV-Cross and glslang header files. #1287
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…header files. Remove SPIRV-Cross/ qualifier from include references to SPIRV-Cross header files. Remove glslang/ qualifier from include references to glslang header files. This change allows easier integration with app build scripts.
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@billhollings glslang
qualifier shouldn't be removed.
glslang installs its public headers under <include install dir>/glslang
, and defines <include install dir>
as include directory:
https://github.com/KhronosGroup/glslang/blob/e04a046ce7c2ce6d37cc7a28802c167d84ffabf3/glslang/CMakeLists.txt#L174
https://github.com/KhronosGroup/glslang/blob/e04a046ce7c2ce6d37cc7a28802c167d84ffabf3/glslang/CMakeLists.txt#L215-L224
Otherwise, LGTM for spirv-cross
MoltenVKShaderConverter/MoltenVKShaderConverter.xcodeproj/project.pbxproj
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MoltenVKShaderConverter/MoltenVKShaderConverter/GLSLToSPIRVConverter.cpp
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Well, I was waiting for @SpaceIm, so 🤷♂️ . |
LGTM 👍 |
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Formal approval. :)
Remove
SPIRV-Cross/
qualifier from include references to SPIRV-Cross header files.Remove
glslang/
qualifier from include references to glslang header files.This change allows easier integration with app build scripts.
Fixes issue #1279.