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Snark edited this page Dec 22, 2016
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What it does:
Adds various helpful LED "indicators" to enhance your ships. Broadly speaking, these fall into two categories:
- Standalone parts: radially attachable LED lights with customizable colors, which can be toggled on/off with action groups.
- Enhancements to existing parts: add LEDs to stock parts to provide a visible, automatic indication of part status (such as whether a fuel cell is on or off).
Useful features:
- Customizable. Players can adjust settings in the config file to customize behavior.
- Flexible config. The mod is heavily config-driven, which makes it friendly to modders. You can make it do just about anything you want.
Links:
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Player's Guide: For playing KSP with IndicatorLights. Describes all current features.
- New parts
- Enhancements to stock parts
- Customizing IndicatorLights
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Modder's Guide: The complete reference manual to IndicatorLights.
- How it works
- All PartModule definitions
- Examples of how to create custom behaviors
- Planned Features: My thoughts on future enhancements to IndicatorLights.
Deep gratitude to NecroBones and VintageXP, both of whom provided patient, expert instruction to a clueless newbie (i.e. me) who didn't know Blender and Unity from a hole in the ground. This is my first parts pack, and I would have been totally at sea without the help of these fine gentlemen. Their assistance made this mod possible (though they bear no blame for the crudity of my models, that's entirely my own!)