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1. http://kenney.nl - for the most graphical assets | ||
2. http://opengameart.org/users/qubodup - for the acid barrel | ||
3. Michel Baradari - http://opengameart.org/content/2-high-quality-explosions - for explosion sounds | ||
4. Blender Foundation - http://opengameart.org/content/life-pickup-yo-frankie - for flower pickup sound | ||
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Authors | ||
alketii - Project leader, code, gfx, level design | ||
bojidar-bg - Code leader, level design | ||
fry- - Graphics leader, code, level design | ||
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Special thanks to: | ||
Godot Engine | ||
Kenney | ||
Calinou | ||
Kermer | ||
adolson | ||
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Kenney - http://kenney.nl - for the most graphical assets | ||
Michel Baradari - http://opengameart.org/content/2-high-quality-explosions - for explosion sounds | ||
Blender Foundation - http://opengameart.org/content/life-pickup-yo-frankie - for flower pickup sound | ||
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and many others which we forgot. |
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