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Fixed up readme
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Joseph Lyons authored and Joseph Lyons committed May 12, 2017
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6 changes: 3 additions & 3 deletions README.md
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Expand Up @@ -20,7 +20,7 @@ A simple application that calculates delay and reverb pre-delay times based on t
## Features still to add:

* Scaleable UI
* Embed custom font
* Embed custom font (remove temporary Arial font setting - which was a cheat)
* Analyze MusicMath features
* Remove slider and use a text box that can be changed by clicking and dragging?
* Change to whole BPM values and use modifier buttons to access 1/10th notes (or any other method to access these values?
Expand All @@ -33,8 +33,8 @@ A simple application that calculates delay and reverb pre-delay times based on t
1. FIXED WHOLE NORMAL VALUES - This value was incorrect as I was accidentally grabbing the value from half dotted!
2. Added option to display values in Hertz - to set LFOs on your synths
3. Added key support for changing from ms to Hz (using keys 'M' and 'H' respectively)
4. Made information section a text editor instead of a label so I can add more information to this and take advantage of scrolling, vesus having to make the GUI taller each line I add.
5. Switched font to Arial for the time being since I can't seem to figure how to embed fonts in JUCE. I wanted to get this update out to fix the current bugs, so I'm just using a 'safe' font that should be on everyone's system.'
4. Made information section a text editor instead of a label so I can add more information to this and take advantage of scrolling, vesus having to make that window taller each line I add.
5. Switched label font to Arial for the time being since I can't seem to figure how to embed fonts in JUCE currently. I wanted to get this update out to fix the current bugs, so I'm just using a 'safe' font that should be on everyone's system. My assumption is that all Mac systems have Arial by default, so the font should show up correctly.

### May 09, 2017 - V 1.3:
1. Keys: 1 = 1/2x, 2 = 2x, T = Tap Tempo, R = Reset Tap Tempo, Spacebar = Round Value, Up Arrow = +1, Down Arrow = -1, Right Arrow = +5, Left Arrow = -5;
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