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Updated maltease_crossings as per Refactorio#906
Updated as per comments by @theorangeangle in Refactorio#906 : Refactorio#906 (comment) - Updated map description, name etc. - Removed remove_tree function broken by Redmew surface - Added automatic disabling of landfill on game init. Previously used a manual command. - Moved spawn so market didn't appear on coal patch. - Added map preview to data folder Sorry for the several commits. I'll get smartgit set up again soon.
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