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Jandering engine

This is a simple rendering engine I made as both a learning project and hopefully something I can use for all my further graphics programming endeavors. I want the engine to be super bare bones, as to not limit me when I want to do something obscure, but still simple enough where it doesnt take more than a few lines of code to get a pleasing result.

Currently wraps around wgpu and winit, but I might consider playing around with other libraries. THe wrapping is because I want to be forced to implement everything myself and not use anything that already exists.

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Published under the MPL 2.0 license.

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