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JanGolicnik/TerrariaClone

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Description

This is a copy of Terraria's pre-hardmode, made using C++ and OpenGL for my high school end of year project. I was very new to programming at the time but the entire thing still somehow works and contains way too much content. All together it was about 800-900 hours of work over the entire year and is (i think) around 30-40k LoC, honestly I've no clue how the game even runs at all but I'd be lying if I said i don't love this project.

Features

  • ECS (barely counts as one)
  • Procedural tiled world gen with multiple biomes and structures
  • Entities, particles, projectiles, weapons, all fully features
  • A few hundred items
  • Bosses
  • Proper game UI like a main menu, settings, world selection, player creation...
  • Lighting and liquids (which may or may not somethimes crash)
  • Music and sound effects

Basically, if you've played Terraria, this is a solid chunk of pre-hardmode at the time

Installation

Youre on your own :)

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