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Remove Storage Classes
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harry-cpp committed Apr 2, 2016
1 parent a0ea53f commit 484fb87
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Showing 10 changed files with 4 additions and 1,385 deletions.
11 changes: 0 additions & 11 deletions Build/Projects/MonoGame.Framework.definition
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Expand Up @@ -1018,14 +1018,6 @@
</Compile>


<!-- Microsoft.Xna.Framework.Storage -->
<Compile Include="Storage\StorageContainer.cs" />
<Compile Include="Storage\StorageDevice.cs" />
<Compile Include="Storage\StorageDeviceHelper.cs">
<Platforms>Android,Angle,iOS,Ouya,Windows8,Windows,WindowsGL,WindowsPhone,Web,WindowsPhone81,WindowsUniversal,Linux,tvOS</Platforms>
</Compile>


<!-- Utility Classes -->
<Compile Include="Utilities\AssemblyHelper.cs">
<Platforms>Angle,Linux,MacOS,Windows,WindowsGL</Platforms>
Expand Down Expand Up @@ -1165,9 +1157,6 @@
<Compile Include="MacOS\MacGamePlatform+Synchronous.cs">
<Platforms>MacOS</Platforms>
</Compile>
<Compile Include="MacOS\Storage\StorageDeviceHelper.cs">
<Platforms>MacOS</Platforms>
</Compile>


<!-- Windows 8 Platform -->
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13 changes: 1 addition & 12 deletions MonoGame.Framework/Android/GamerServices/Guide.cs
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Expand Up @@ -50,7 +50,6 @@ purpose and non-infringement.
using Android.Views;
using Android.Widget;
using Microsoft.Xna.Framework.Net;
using Microsoft.Xna.Framework.Storage;


#endregion Using clause
Expand Down Expand Up @@ -342,16 +341,6 @@ public static void ShowMatchMaker()
}
}

public static IAsyncResult BeginShowStorageDeviceSelector( AsyncCallback callback, object state )
{
return null;
}

public static StorageDevice EndShowStorageDeviceSelector( IAsyncResult result )
{
return null;
}

#region Properties
public static bool IsScreenSaverEnabled
{
Expand Down Expand Up @@ -410,4 +399,4 @@ public static AndroidGameWindow Window
#endregion

}
}
}
11 changes: 0 additions & 11 deletions MonoGame.Framework/DesktopGL/GamerServices/Guide.cs
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Expand Up @@ -47,7 +47,6 @@ purpose and non-infringement.
using System.Runtime.Remoting.Messaging;

using Microsoft.Xna.Framework.Net;
using Microsoft.Xna.Framework.Storage;


#endregion Using clause
Expand Down Expand Up @@ -271,16 +270,6 @@ public static void ShowAchievements()
//}
}

public static IAsyncResult BeginShowStorageDeviceSelector( AsyncCallback callback, object state )
{
return null;
}

public static StorageDevice EndShowStorageDeviceSelector( IAsyncResult result )
{
return null;
}

#region Properties
public static bool IsScreenSaverEnabled
{
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13 changes: 1 addition & 12 deletions MonoGame.Framework/MacOS/GamerServices/Guide.cs
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Expand Up @@ -47,7 +47,6 @@ purpose and non-infringement.
using System.Runtime.Remoting.Messaging;

using Microsoft.Xna.Framework.Net;
using Microsoft.Xna.Framework.Storage;

#endregion Using clause

Expand Down Expand Up @@ -231,16 +230,6 @@ public static void ShowAchievements ()
}
}

public static IAsyncResult BeginShowStorageDeviceSelector (AsyncCallback callback, object state)
{
return null;
}

public static StorageDevice EndShowStorageDeviceSelector (IAsyncResult result)
{
return null;
}

#region Properties
public static bool IsScreenSaverEnabled {
get {
Expand Down Expand Up @@ -285,4 +274,4 @@ public static GameWindow Window {
}
#endregion
}
}
}
121 changes: 0 additions & 121 deletions MonoGame.Framework/MacOS/Storage/StorageDeviceHelper.cs

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