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.vs/ | ||
.vscode/ | ||
build/ | ||
libs/libnx/ | ||
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*.nro | ||
*.nso | ||
*.nsp | ||
*.nacp | ||
*.lst | ||
*.elf | ||
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*.bat | ||
*.exe | ||
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*.psd |
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[submodule "libs/LibACNH"] | ||
path = libs/LibACNH | ||
url = https://github.com/Slattz/LibACNH.git | ||
[submodule "nanovg"] | ||
path = nanovg | ||
url = https://github.com/Adubbz/nanovg-deko3d.git |
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#--------------------------------------------------------------------------------- | ||
.SUFFIXES: | ||
#--------------------------------------------------------------------------------- | ||
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ifeq ($(strip $(DEVKITPRO)),) | ||
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>/devkitpro") | ||
endif | ||
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TOPDIR ?= $(CURDIR) | ||
include $(DEVKITPRO)/libnx/switch_rules | ||
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#--------------------------------------------------------------------------------- | ||
# list of directories containing libraries, this must be containing | ||
# include and source | ||
#--------------------------------------------------------------------------------- | ||
LIBADDDIRS := libs/LibACNH/ | ||
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#--------------------------------------------------------------------------------- | ||
# list of modulefolders containing helperfiles | ||
#--------------------------------------------------------------------------------- | ||
HELPERMODULES := debugger dmnt file | ||
HELPERDIR := source/helpers/ | ||
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#--------------------------------------------------------------------------------- | ||
# TARGET is the name of the output | ||
# BUILD is the directory where object files & intermediate files will be placed | ||
# SOURCES is a list of directories containing source code | ||
# DATA is a list of directories containing data files | ||
# INCLUDES is a list of directories containing header files | ||
# ROMFS is the directory containing data to be added to RomFS, relative to the Makefile (Optional) | ||
# | ||
# NO_ICON: if set to anything, do not use icon. | ||
# NO_NACP: if set to anything, no .nacp file is generated. | ||
# APP_TITLE is the name of the app stored in the .nacp file (Optional) | ||
# APP_AUTHOR is the author of the app stored in the .nacp file (Optional) | ||
# APP_VERSION is the version of the app stored in the .nacp file (Optional) | ||
# APP_TITLEID is the titleID of the app stored in the .nacp file (Optional) | ||
# ICON is the filename of the icon (.jpg), relative to the project folder. | ||
# If not set, it attempts to use one of the following (in this order): | ||
# - <Project name>.jpg | ||
# - icon.jpg | ||
# - <libnx folder>/default_icon.jpg | ||
# | ||
# CONFIG_JSON is the filename of the NPDM config file (.json), relative to the project folder. | ||
# If not set, it attempts to use one of the following (in this order): | ||
# - <Project name>.json | ||
# - config.json | ||
# If a JSON file is provided or autodetected, an ExeFS PFS0 (.nsp) is built instead | ||
# of a homebrew executable (.nro). This is intended to be used for sysmodules. | ||
# NACP building is skipped as well. | ||
#--------------------------------------------------------------------------------- | ||
TARGET := luna | ||
BUILD := build | ||
SOURCES := source \ | ||
$(foreach dir,$(LIBADDDIRS),$(dir)/source) \ | ||
$(foreach module,$(HELPERMODULES),$(HELPERDIR)/$(module)) \ | ||
nanovg/shaders | ||
DATA := data | ||
INCLUDES := include ../include | ||
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ROMFS := nanovg/shaders | ||
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# Output folders for autogenerated files in romfs | ||
OUT_SHADERS := shaders | ||
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APP_TITLE := Luna | ||
APP_AUTHOR := Ixaruz | ||
APP_VERSION := 0.6.9 | ||
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#--------------------------------------------------------------------------------- | ||
# options for code generation | ||
#--------------------------------------------------------------------------------- | ||
ARCH := -march=armv8-a+crc+crypto -mtune=cortex-a57 -mtp=soft -fPIE | ||
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CFLAGS := -g -gdwarf-4 -Wall -O2 -ffunction-sections \ | ||
$(ARCH) $(DEFINES) | ||
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CFLAGS += $(INCLUDE) -D__SWITCH__ | ||
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CXXFLAGS := $(CFLAGS) -std=gnu++20 -fno-exceptions -fno-rtti | ||
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ASFLAGS := -g -gdwarf-4 $(ARCH) | ||
LDFLAGS = -specs=$(DEVKITPRO)/libnx/switch.specs -g -gdwarf-4 $(ARCH) -Wl,-Map,$(notdir $*.map) | ||
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LIBS := -lnanovg -ldeko3d -lnx | ||
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#--------------------------------------------------------------------------------- | ||
# list of directories containing libraries, this must be the top level containing | ||
# include and lib | ||
#--------------------------------------------------------------------------------- | ||
LIBDIRS := $(PORTLIBS) $(LIBNX) $(CURDIR)/nanovg/ | ||
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#--------------------------------------------------------------------------------- | ||
# no real need to edit anything past this point unless you need to add additional | ||
# rules for different file extensions | ||
#--------------------------------------------------------------------------------- | ||
ifneq ($(BUILD),$(notdir $(CURDIR))) | ||
#--------------------------------------------------------------------------------- | ||
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export OUTPUT := $(CURDIR)/$(TARGET) | ||
export TOPDIR := $(CURDIR) | ||
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export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \ | ||
$(foreach dir,$(DATA),$(CURDIR)/$(dir)) | ||
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export DEPSDIR := $(CURDIR)/$(BUILD) | ||
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SUBFOLDERS := nanovg | ||
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TOPTARGETS := all clean | ||
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$(TOPTARGETS): $(SUBFOLDERS) | ||
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$(SUBFOLDERS): | ||
$(MAKE) -C $@ $(MAKECMDGOALS) | ||
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CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c))) | ||
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp))) | ||
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s))) | ||
GLSLFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.glsl))) | ||
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*))) | ||
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#--------------------------------------------------------------------------------- | ||
# use CXX for linking C++ projects, CC for standard C | ||
#--------------------------------------------------------------------------------- | ||
ifeq ($(strip $(CPPFILES)),) | ||
#--------------------------------------------------------------------------------- | ||
export LD := $(CC) | ||
#--------------------------------------------------------------------------------- | ||
else | ||
#--------------------------------------------------------------------------------- | ||
export LD := $(CXX) | ||
#--------------------------------------------------------------------------------- | ||
endif | ||
#--------------------------------------------------------------------------------- | ||
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export OFILES_BIN := $(addsuffix .o,$(BINFILES)) | ||
export OFILES_SRC := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o) | ||
export OFILES := $(OFILES_BIN) $(OFILES_SRC) | ||
export HFILES_BIN := $(addsuffix .h,$(subst .,_,$(BINFILES))) | ||
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) | ||
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ifneq ($(strip $(ROMFS)),) | ||
ROMFS_TARGETS := | ||
ROMFS_FOLDERS := | ||
ifneq ($(strip $(OUT_SHADERS)),) | ||
ROMFS_SHADERS := $(ROMFS)/$(OUT_SHADERS) | ||
ROMFS_TARGETS += $(patsubst %.glsl, $(ROMFS_SHADERS)/%.dksh, $(GLSLFILES)) | ||
ROMFS_FOLDERS += $(ROMFS_SHADERS) | ||
endif | ||
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export ROMFS_DEPS := $(foreach file,$(ROMFS_TARGETS),$(CURDIR)/$(file)) | ||
endif | ||
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export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \ | ||
$(foreach dir,$(LIBADDDIRS),-I$(CURDIR)/$(dir)/include) \ | ||
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \ | ||
-I$(CURDIR)/$(BUILD) | ||
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ifeq ($(strip $(CONFIG_JSON)),) | ||
jsons := $(wildcard *.json) | ||
ifneq (,$(findstring $(TARGET).json,$(jsons))) | ||
export APP_JSON := $(TOPDIR)/$(TARGET).json | ||
else | ||
ifneq (,$(findstring config.json,$(jsons))) | ||
export APP_JSON := $(TOPDIR)/config.json | ||
endif | ||
endif | ||
else | ||
export APP_JSON := $(TOPDIR)/$(CONFIG_JSON) | ||
endif | ||
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ifeq ($(strip $(ICON)),) | ||
icons := $(wildcard *.jpg) | ||
ifneq (,$(findstring $(TARGET).jpg,$(icons))) | ||
export APP_ICON := $(TOPDIR)/$(TARGET).jpg | ||
else | ||
ifneq (,$(findstring icon.jpg,$(icons))) | ||
export APP_ICON := $(TOPDIR)/icon.jpg | ||
endif | ||
endif | ||
else | ||
export APP_ICON := $(TOPDIR)/$(ICON) | ||
endif | ||
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ifeq ($(strip $(NO_ICON)),) | ||
export NROFLAGS += --icon=$(APP_ICON) | ||
endif | ||
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ifeq ($(strip $(NO_NACP)),) | ||
export NROFLAGS += --nacp=$(CURDIR)/$(TARGET).nacp | ||
endif | ||
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ifneq ($(APP_TITLEID),) | ||
export NACPFLAGS += --titleid=$(APP_TITLEID) | ||
endif | ||
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ifneq ($(ROMFS),) | ||
export NROFLAGS += --romfsdir=$(CURDIR)/$(ROMFS) | ||
endif | ||
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.PHONY: $(TOPTARGETS) $(SUBFOLDERS) all clean | ||
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#--------------------------------------------------------------------------------- | ||
all: $(ROMFS_TARGETS) | $(BUILD) | ||
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile | ||
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$(BUILD): | ||
@mkdir -p $@ | ||
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ifneq ($(strip $(ROMFS_TARGETS)),) | ||
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$(ROMFS_TARGETS): | $(ROMFS_FOLDERS) | ||
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$(ROMFS_FOLDERS): | ||
@mkdir -p $@ | ||
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$(ROMFS_SHADERS)/%_vsh.dksh: %_vsh.glsl | ||
@echo {vert} $(notdir $<) | ||
@uam -s vert -o $@ $< | ||
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$(ROMFS_SHADERS)/%_tcsh.dksh: %_tcsh.glsl | ||
@echo {tess_ctrl} $(notdir $<) | ||
@uam -s tess_ctrl -o $@ $< | ||
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$(ROMFS_SHADERS)/%_tesh.dksh: %_tesh.glsl | ||
@echo {tess_eval} $(notdir $<) | ||
@uam -s tess_eval -o $@ $< | ||
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$(ROMFS_SHADERS)/%_gsh.dksh: %_gsh.glsl | ||
@echo {geom} $(notdir $<) | ||
@uam -s geom -o $@ $< | ||
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$(ROMFS_SHADERS)/%_fsh.dksh: %_fsh.glsl | ||
@echo {frag} $(notdir $<) | ||
@uam -s frag -o $@ $< | ||
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$(ROMFS_SHADERS)/%.dksh: %.glsl | ||
@echo {comp} $(notdir $<) | ||
@uam -s comp -o $@ $< | ||
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endif | ||
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#--------------------------------------------------------------------------------- | ||
clean: | ||
@echo clean ... | ||
ifeq ($(strip $(APP_JSON)),) | ||
@rm -fr $(BUILD) $(ROMFS_FOLDERS) $(TARGET).nro $(TARGET).nacp $(TARGET).elf | ||
else | ||
@rm -fr $(BUILD) $(ROMFS_FOLDERS) $(TARGET).nsp $(TARGET).nso $(TARGET).npdm $(TARGET).elf | ||
endif | ||
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#--------------------------------------------------------------------------------- | ||
else | ||
.PHONY: all | ||
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DEPENDS := $(OFILES:.o=.d) | ||
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#--------------------------------------------------------------------------------- | ||
# main targets | ||
#--------------------------------------------------------------------------------- | ||
ifeq ($(strip $(APP_JSON)),) | ||
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all : $(OUTPUT).nro | ||
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ifeq ($(strip $(NO_NACP)),) | ||
$(OUTPUT).nro : $(OUTPUT).elf $(OUTPUT).nacp $(ROMFS_DEPS) | ||
else | ||
$(OUTPUT).nro : $(OUTPUT).elf $(ROMFS_DEPS) | ||
endif | ||
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else | ||
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all : $(OUTPUT).nsp | ||
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$(OUTPUT).nsp : $(OUTPUT).nso $(OUTPUT).npdm | ||
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$(OUTPUT).nso : $(OUTPUT).elf | ||
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endif | ||
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$(OUTPUT).elf : $(OFILES) | ||
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$(OFILES_SRC) : $(HFILES_BIN) | ||
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#--------------------------------------------------------------------------------- | ||
# you need a rule like this for each extension you use as binary data | ||
#--------------------------------------------------------------------------------- | ||
%.bin.o %_bin.h : %.bin | ||
#--------------------------------------------------------------------------------- | ||
@echo $(notdir $<) | ||
@$(bin2o) | ||
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-include $(DEPENDS) | ||
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#--------------------------------------------------------------------------------------- | ||
endif | ||
#--------------------------------------------------------------------------------------- |
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/* | ||
* Copyright (c) Adubbz | ||
* | ||
* This program is free software; you can redistribute it and/or modify it | ||
* under the terms and conditions of the GNU General Public License, | ||
* version 2, as published by the Free Software Foundation. | ||
* | ||
* This program is distributed in the hope it will be useful, but WITHOUT | ||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | ||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for | ||
* more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
#pragma once | ||
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#include <cstdlib> | ||
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#define DBK_ABORT_UNLESS(expr) \ | ||
if (!static_cast<bool>(expr)) { \ | ||
std::abort(); \ | ||
} |
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