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Added g_spawnPush cvar for improved spawn behavior.
If g_spawnPush is set to 1, a player that spawns inside of a
team member will get pushed forward and spawn in front of him.
If g_spawnPush is set to 0, a player that spawns inside of a
team member will get stuck (default OA behavior).
Added g_telefragTeamBehavior cvar for improved telefrag
behavior:
g_telefragTeamBehavior 0: if a player teleports into a team
member, they both will get stuck (default OA behavior),
g_telefragTeamBehavior 1: if a player teleports into a team
member, the player wil be pushed forward and spawn in front of him,
g_telefragTeamBehavior 2: if a player would teleport into a team
member, the teleport will not work and the player will stay at the
teleport entry until the team member moved.
Added support for projectile teleportation sound (in/out).
The new sound files can be put in: