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@InteractiveComputerGraphics

Interactive Computer Graphics

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  1. SPlisHSPlasH SPlisHSPlasH Public

    SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.

    C++ 1.6k 290

  2. PositionBasedDynamics PositionBasedDynamics Public

    PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.

    C++ 2k 365

  3. Discregrid Discregrid Public

    A static C++ library for the generation of discrete functions on a box-shaped domain. This is especially suited for the discretization of signed distance fields.

    C++ 294 63

Repositories

Showing 10 of 24 repositories
  • SPlisHSPlasH Public

    SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.

    InteractiveComputerGraphics/SPlisHSPlasH’s past year of commit activity
    C++ 1,625 MIT 290 7 5 Updated Jan 6, 2025
  • splashsurf Public

    Surface reconstruction library and CLI for particle data from SPH simulations, written in Rust.

    InteractiveComputerGraphics/splashsurf’s past year of commit activity
    Rust 178 MIT 22 7 2 Updated Dec 5, 2024
  • TreeNSearch Public

    C++ library for fast computation of neighbor lists in point clouds.

    InteractiveComputerGraphics/TreeNSearch’s past year of commit activity
    C++ 55 MIT 9 1 0 Updated Nov 28, 2024
  • stark_micropolar Public

    Fork of "stark" with source code for our paper "Curved Three-Director Cosserat Shells with Strong Coupling"

    InteractiveComputerGraphics/stark_micropolar’s past year of commit activity
    C++ 13 Apache-2.0 1 0 0 Updated Nov 21, 2024
  • blender-sequence-loader Public

    An addon for Blender enabling just-in-time loading and animation of mesh and particle/ point-cloud sequences.

    InteractiveComputerGraphics/blender-sequence-loader’s past year of commit activity
    Python 56 MIT 8 6 1 Updated Nov 20, 2024
  • stark Public

    Stark is a C++ and Python simulation platform for the robust simulation of rigid and deformable objects in a strongly coupled manner.

    InteractiveComputerGraphics/stark’s past year of commit activity
    C++ 42 Apache-2.0 2 0 0 Updated Nov 19, 2024
  • stark_magnetic Public

    Fork of "stark" with source code for our paper "Strongly Coupled Simulation of Magnetic Rigid Bodies"

    InteractiveComputerGraphics/stark_magnetic’s past year of commit activity
    C++ 3 Apache-2.0 0 0 0 Updated Oct 17, 2024
  • TriangleMeshDistance Public

    Header only, single file, simple and efficient C++11 library to compute the signed distance function (SDF) to a triangle mesh

    InteractiveComputerGraphics/TriangleMeshDistance’s past year of commit activity
    C++ 164 MIT 14 0 0 Updated Aug 17, 2024
  • physics-simulation Public

    Introduction to state-of-the-art simulation methods for rigid bodies, deformable solids and fluids in the area of visual computing

    InteractiveComputerGraphics/physics-simulation’s past year of commit activity
    49 MIT 5 0 0 Updated Aug 16, 2024
  • PositionBasedDynamics Public

    PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.

    InteractiveComputerGraphics/PositionBasedDynamics’s past year of commit activity
    C++ 1,966 MIT 365 7 4 Updated Jul 10, 2024

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