SpaceXterminator 0.1 [Pre-Alpha Release 1]
Pre-releaseSpaceXterminator
I should not be allowed to have Paint.Net
Here it is! The first pre-release of my first ever C# game!
After three months being in and out of development, I finally have something rough to showcase to you all. Please give me feedback, suggestions, ideas, and problems you may have encountered during gameplay. And I would love to hear them all!
This would probably be the most random thing that I had ever created, either in artwork or stories... But I found it fun to work with since it aligns with my passion for all things space.
Poke me on Twitter, Discord (Treble Sketch#9425) or Telegram (Coming Soon!) if you want to chat about the game.
GAME INFO:
You are Elon Musk, after seeing your rocket being delayed for the third time by a single tug boat. You go on a rampage with a mission to destroy all tug boats before they can destroy all your precious Falcon 9s, still quietly on the launchpad. Ready for take off.
Reach up to Level 20 and you win, more levels to come in the future and with harder difficulties too!
Thank you all for testing this game!
(Download the .zip file!)
WINDOWS ONLY, LINUX/MAC(?) SUPPORT SOON!
Noticeable Bugs:
- In-game audio doesn't play upon scene load, fixed if restarted game. (Try not to go into full screen then straight into game)
- If you have a Duo Core 2.2GHz CPU, the levels will start getting laggy between 12-17. More powerful CPUs will lag at around 15+ (This will be fixed in the future!)
- Fonts? (Tested, but it looked good on some monitors I've tested with)