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v1.3.2.1 release
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17 changes: 17 additions & 0 deletions Changelogs/v1.3.2.1.txt
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The previous team has decided to stop their development for Tremor. The mod has now been transferred to Jofairden.
Tremor is now publicly available on github: https://github.com/Jofairden/Tremor
Thanks to all the collaborators, Tremor will remain available and bugs will be fixed.

Please report any bugs on the git, by making a new issue.
All contributions are incredibly helpful, and mentioned in changelogs.

Changelogs for v1.3.2.1: (small patch)

Fixes:
- Fixed 164 random calls that weren't random at all. They were supposed to be a 1/2 chance, but they weren't. Now they are. This mostly affects item droprates.
- Fixed 'The type initializer for 'Tremor.RecipeData' threw an exception.'

Other:
- Did some more code formatting (179 changed files with 14,276 additions and 14,154 deletions)
- Reworked code for Tremor 'Modworld' in regards to downed boss states.
- Refactored Heater of Worlds (boss) code. With the refactor, possibly some known and unknown issues have been fixed. The boss is now also spawnable via the Heros/CheatSheet windows.
15 changes: 15 additions & 0 deletions README.md
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Expand Up @@ -6,6 +6,21 @@ Thanks to all the collaborators, Tremor will remain available and bugs will be f
# Tremor
[Thread](https://forums.terraria.org/index.php?threads/tremor-remastered.28695/)

# Latest changelogs

## Changelogs for v1.3.2.1: (small patch)

Fixes:

- Fixed 164 random calls that weren't random at all. They were supposed to be a 1/2 chance, but they weren't. Now they are. This mostly affects item droprates.
- Fixed 'The type initializer for 'Tremor.RecipeData' threw an exception.'

Other:

- Did some more code formatting (179 changed files with 14,276 additions and 14,154 deletions)
- Reworked code for Tremor 'Modworld' in regards to downed boss states.
- Refactored Heater of Worlds (boss) code. With the refactor, possibly some known and unknown issues have been fixed. The boss is now also spawnable via the Heros/CheatSheet windows.

# Report bugs
Please make an [issue](https://github.com/Jofairden/Tremor/issues) to report the bug you found. Please check first if the mod has already been reported.
When you report a bug, please provide at the very least the following information:
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4 changes: 2 additions & 2 deletions build.txt
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author = Jofairden
version = 1.3.2
version = 1.3.2.1
displayName = Tremor Mod Remastered
homepage = http://forums.terraria.org/index.php?threads/tremor-remastered.28695
homepage = http://forums.terraria.org/index.php?threads/.28695
hideCode = true
hideResources = true
includeSource = false
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52 changes: 13 additions & 39 deletions description.txt
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Expand Up @@ -2,44 +2,18 @@ The original Tremor team (Zadum4ivii, Bogdan3456, DaKkharn, Obesedog, Zerokk, Li
Tremor is now controlled by Jofairden and collaborators.
Git: https://github.com/Jofairden/Tremor

Recent changelogs below.
See the git or the TCF thread (homepage) for changelogs

What Tremor offers:
Over 1600 new items - including new armor sets, weapons for each class, accessories, new materials and banners for every mob.
21 new bosses - every boss has it's own AI, loot, treasure bag with unique expert item.
13 new NPCs - each NPC has it's own stuff to sell. Many NPCs also sell new things after certain bosses are defeated.
2 brand new invasions - new invasions with new interesting mobs, loot and also with new soundtracks.
New Glacier minibiome - a biome that spawns in Snow biome and has new mobs and loot.
New ores - some generate in the beginning of the game and some only generate after defeating certain boss.
Tremode - Post Moon Lord gamemode with it's own ores, lots of new content, such as armors, weapons, materials, harder monsters and hard bosses.
New alchemist class - absolutely new class with new damage type, weapons, armor and accessories.
New Nova Celestial Pillar - a completely new pillar for alchemist class that spawns with regular pillars!
11 new soundtracks - amazing tracks for different bosses and events made by Delicious Saturn.
Amazing neat sprites made by our wonderful spriters!
And also support of Boss Checklist Mod!

Changelogs for v1.3.2:
The previous team has decided to stop their development for Tremor. The mod has now been transferred to Jofairden.
Tremor is now publicly available on github: https://github.com/Jofairden/Tremor
Thanks to all the collaborators, Tremor will remain available and bugs will be fixed.

This patch was brought to you by the collaboration of Rartrin, Jopojelly and Zadum4ivii
Please report any bugs on the git, by making a new issue.
All contributions are incredibly helpful, and mentioned in changelogs.

Fixes:
- Fixed 'Index was outside bounds of array at Tremor.GlowMask.Unload()' exception
- Fixed Alchemist item damage modifiers, these were moved to the respective base class
- Fixed Dice Zombie not dropping items in multiplayer
- Fixed Dize Zombie's drop chance for Rupicide
- Fixed Mana/Health stimpacks not consumable
- (Hopefully) fixed FPS dropping to 1 when viewing Tremor's mod description

Other:
- Removed many redundant code, effectively reducing the .tmod filesize by a sizable amount
- Reformatted most of the code
- Written a RecipeWrapper class
- Thanks Rartrin, for your contributions (pull/1)
- Thanks Jopojelly, for your contributions (5f61742)
- Thanks Zadum4ivii, for your contributions (pull/8)
- More code has been rewritten, possibly fixing unknown bugs
* Over 1600 new items - including new armor sets, weapons for each class, accessories, new materials and banners for every mob.
* 21 new bosses - every boss has it's own AI, loot, treasure bag with unique expert item.
* 13 new NPCs - each NPC has it's own stuff to sell. Many NPCs also sell new things after certain bosses are defeated.
* 2 brand new invasions - new invasions with new interesting mobs, loot and also with new soundtracks.
* New Glacier minibiome - a biome that spawns in Snow biome and has new mobs and loot.
* New ores - some generate in the beginning of the game and some only generate after defeating certain boss.
* Tremode - Post Moon Lord gamemode with it's own ores, lots of new content, such as armors, weapons, materials, harder monsters and hard bosses.
* New alchemist class - absolutely new class with new damage type, weapons, armor and accessories.
* New Nova Celestial Pillar - a completely new pillar for alchemist class that spawns with regular pillars!
* 11 new soundtracks - amazing tracks for different bosses and events made by Delicious Saturn.
* Amazing neat sprites made by our wonderful spriters!
* And also support of Boss Checklist Mod!

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