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changelogs
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Jofairden committed Oct 15, 2017
1 parent 0731dea commit 25b3d19
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Showing 7 changed files with 28 additions and 0 deletions.
7 changes: 7 additions & 0 deletions Changelogs/v1.3.2.5.txt
Original file line number Diff line number Diff line change
Expand Up @@ -48,6 +48,13 @@ Items:
- Invar Helmet now grants +1 defense as its own bonus, and +2 defense as its set bonus
- Invar Headgear now grants 6% melee damage as its set bonus
- Invar Hat now grants 10% melee speed as its set bonus
- The Invar armor pieces will craft into new sets in the near future
- The Red Steel items have been made unavailable and the items will find a new purpose in the near future. The changes will be applied retroactively. This means if you have Red Steel gear right now it will still be functional in game right now, and when they find a new purpose they will automatically be updated
- The Thief mob no longer drops Chainmail and Leather armor items directly
- Chainmail armor is now craftable with iron/lead bars, chains and invar bars using anvil
- Leather armor is now craftable with leather using workbench or heavy workbench
- Chainmail armor is now sold by the Knight town npc after defeating EoC
- Leather armor is now sold by the ARcher town npc after defeating EoC

Other:
- Fixed silently Caught Exception: Index was outside the bounds of the array. at Tremor.NPCs.Bosses.CogLord.CogLordProbe.AI()
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1 change: 1 addition & 0 deletions Items/ChainCoif.cs
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Expand Up @@ -39,6 +39,7 @@ public override void AddRecipes()
recipe.AddIngredient(ItemID.IronBar, 15);
recipe.AddIngredient(mod.ItemType<InvarBar>());
recipe.AddIngredient(ItemID.Chain);
recipe.AddTile(TileID.Anvils);
recipe.anyIronBar = true;
recipe.SetResult(this);
}
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1 change: 1 addition & 0 deletions Items/ChainGreaves.cs
Original file line number Diff line number Diff line change
Expand Up @@ -28,6 +28,7 @@ public override void AddRecipes()
recipe.AddIngredient(ItemID.IronBar, 20);
recipe.AddIngredient(mod.ItemType<InvarBar>());
recipe.AddIngredient(ItemID.Chain);
recipe.AddTile(TileID.Anvils);
recipe.anyIronBar = true;
recipe.SetResult(this);
}
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1 change: 1 addition & 0 deletions Items/Chainmail.cs
Original file line number Diff line number Diff line change
Expand Up @@ -28,6 +28,7 @@ public override void AddRecipes()
recipe.AddIngredient(ItemID.IronBar, 25);
recipe.AddIngredient(mod.ItemType<InvarBar>());
recipe.AddIngredient(ItemID.Chain);
recipe.AddTile(TileID.Anvils);
recipe.anyIronBar = true;
recipe.SetResult(this);
}
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6 changes: 6 additions & 0 deletions Items/LeatherGreaves.cs
Original file line number Diff line number Diff line change
Expand Up @@ -25,6 +25,12 @@ public override void AddRecipes()
{
ModRecipe recipe = new ModRecipe(mod);
recipe.AddIngredient(ItemID.Leather, 15);
recipe.AddTile(TileID.WorkBenches);
recipe.SetResult(this);

recipe = new ModRecipe(mod);
recipe.AddIngredient(ItemID.Leather, 15);
recipe.AddTile(TileID.HeavyWorkBench);
recipe.SetResult(this);
}
}
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6 changes: 6 additions & 0 deletions Items/LeatherHat.cs
Original file line number Diff line number Diff line change
Expand Up @@ -36,6 +36,12 @@ public override void AddRecipes()
{
ModRecipe recipe = new ModRecipe(mod);
recipe.AddIngredient(ItemID.Leather, 15);
recipe.AddTile(TileID.WorkBenches);
recipe.SetResult(this);

recipe = new ModRecipe(mod);
recipe.AddIngredient(ItemID.Leather, 15);
recipe.AddTile(TileID.HeavyWorkBench);
recipe.SetResult(this);
}
}
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6 changes: 6 additions & 0 deletions Items/LeatherShirt.cs
Original file line number Diff line number Diff line change
Expand Up @@ -25,6 +25,12 @@ public override void AddRecipes()
{
ModRecipe recipe = new ModRecipe(mod);
recipe.AddIngredient(ItemID.Leather, 15);
recipe.AddTile(TileID.WorkBenches);
recipe.SetResult(this);

recipe = new ModRecipe(mod);
recipe.AddIngredient(ItemID.Leather, 15);
recipe.AddTile(TileID.HeavyWorkBench);
recipe.SetResult(this);
}
}
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