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[NeoDays] add most vehicle ram sprites (#1431)
- 2025-03-02
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- 1.2.2
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{ | ||
"id": "vp_ram_chitin", | ||
"fg": [ "vp_ram_chitin", "vp_ram_chitin_left", "vp_ram_chitin_down", "vp_ram_chitin_right" ], | ||
"rotates": true | ||
} |
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5 changes: 5 additions & 0 deletions
5
gfx/NeoDays/pngs_tiles_10x10/vehicle/rams/vp_ram_hardsteel.json
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{ | ||
"id": "vp_ram_hardsteel", | ||
"fg": [ "vp_ram_hardsteel", "vp_ram_hardsteel_left", "vp_ram_hardsteel_down", "vp_ram_hardsteel_right" ], | ||
"rotates": true | ||
} |
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+146 Bytes
gfx/NeoDays/pngs_tiles_10x10/vehicle/rams/vp_ram_hardsteel_down.png
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gfx/NeoDays/pngs_tiles_10x10/vehicle/rams/vp_ram_hardsteel_left.png
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gfx/NeoDays/pngs_tiles_10x10/vehicle/rams/vp_ram_hardsteel_right.png
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5 changes: 5 additions & 0 deletions
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gfx/NeoDays/pngs_tiles_10x10/vehicle/rams/vp_ram_military.json
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{ | ||
"id": "vp_ram_military", | ||
"fg": [ "vp_ram_military", "vp_ram_military_left", "vp_ram_military_down", "vp_ram_military_right" ], | ||
"rotates": true | ||
} |
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gfx/NeoDays/pngs_tiles_10x10/vehicle/rams/vp_ram_military_right.png
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{ | ||
"id": "vp_ram_spiked", | ||
"fg": [ "vp_ram_spiked", "vp_ram_spiked_left", "vp_ram_spiked_down", "vp_ram_spiked_right" ], | ||
"rotates": true | ||
} |
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{ | ||
"id": "vp_ram_steel", | ||
"fg": [ "vp_ram_steel", "vp_ram_steel_left", "vp_ram_steel_down", "vp_ram_steel_right" ], | ||
"rotates": true | ||
} |
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5 changes: 5 additions & 0 deletions
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gfx/NeoDays/pngs_tiles_10x10/vehicle/rams/vp_ram_superalloy.json
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{ | ||
"id": "vp_ram_alloy", | ||
"fg": [ "vp_ram_alloy", "vp_ram_alloy_left", "vp_ram_alloy_down", "vp_ram_alloy_right" ], | ||
"rotates": true | ||
} |
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{ | ||
"id": "vp_ram_wood", | ||
"fg": [ "vp_ram_wood", "vp_ram_wood_left", "vp_ram_wood_down", "vp_ram_wood_right" ], | ||
"rotates": true | ||
} |
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