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Addresses #6316 (comment)
In AFrame the nav mesh load was happening only once for the first found nav-mesh component:
https://github.com/mozilla/hubs/blob/f15d84aa019c0b2dfa34be8c91c9b82a6bad1c58/src/systems/environment-system.js#L137-L140
For the new loader we were loading the nav-mesh while traversing the scene so if multiple nav meshes were found we were effectively using the last traversed one.
This PR changes that behavior so we only process the nav-mesh once.