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Experimentally implement workgraphs #2163

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Supersedes #2051.

@HansKristian-Work HansKristian-Work force-pushed the workgraphs-rebase branch 5 times, most recently from d1f373c to a2520d8 Compare January 14, 2025 14:55
This is explicitly stated to be valid.

Signed-off-by: Hans-Kristian Arntzen <[email protected]>
Avoids false names for subsequent tests.

Signed-off-by: Hans-Kristian Arntzen <[email protected]>
Avoid IsValid checks for now, since it's completely TODO.

Signed-off-by: Hans-Kristian Arntzen <[email protected]>
Signed-off-by: Hans-Kristian Arntzen <[email protected]>
We'll need a different implementation of state object
for workgraphs, and trying to fuse those two implementations will be an
absolute nightmare.

Signed-off-by: Hans-Kristian Arntzen <[email protected]>
Avoids some obvious code duplication between RTPSO and WGPSO.

Signed-off-by: Hans-Kristian Arntzen <[email protected]>
Signed-off-by: Hans-Kristian Arntzen <[email protected]>
Signed-off-by: Hans-Kristian Arntzen <[email protected]>
Details of implementation strategy is explained in docs/workgraphs.md.

Signed-off-by: Hans-Kristian Arntzen <[email protected]>
Good enough to bring up SimpleClassify and ComputeRasterizer demos.

Signed-off-by: Hans-Kristian Arntzen <[email protected]>
Used by NV Donut demo.

Signed-off-by: Hans-Kristian Arntzen <[email protected]>
Unused spec IDs were using UINT32_MAX, and compacting the lists late
gets rather cumbersome. Just avoid the issue in the first place.

Signed-off-by: Hans-Kristian Arntzen <[email protected]>
Juggling the offsets got a bit weird.

Signed-off-by: Hans-Kristian Arntzen <[email protected]>
Prepares for fused scalarized shader.

Signed-off-by: Hans-Kristian Arntzen <[email protected]>
Prepare for scalarized ubershader.

Signed-off-by: Hans-Kristian Arntzen <[email protected]>
Signed-off-by: Hans-Kristian Arntzen <[email protected]>
Saves a ton of memory in the more stressful cases.
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