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fix: fix tooth.json
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fix: fix tooth.json
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KobeBryant114514 authored Jul 25, 2024
2 parents 6012c2f + 72cb78c commit 6671ed7
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Showing 12 changed files with 7,946 additions and 7,909 deletions.
4 changes: 2 additions & 2 deletions include/GMLIB/GMLIB.h
Original file line number Diff line number Diff line change
Expand Up @@ -46,9 +46,9 @@ class Version : public SemVersion {

GMLIB_NDAPI static int getProtocolVersion();

GMLIB_NDAPI static Version getBdsVersion();
GMLIB_NDAPI static Version getGameVersion();

GMLIB_NDAPI static std::string getBdsVersionString();
GMLIB_NDAPI static std::string getGameVersionString();

GMLIB_NDAPI static Version getLeviLaminaVersion();

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2 changes: 2 additions & 0 deletions include/GMLIB/Server/LevelAPI.h
Original file line number Diff line number Diff line change
Expand Up @@ -161,6 +161,8 @@ class GMLIB_Level : public Level {
ushort newTileData
);

GMLIB_NDAPI std::chrono::nanoseconds getServerTickTime();

GMLIB_NDAPI double getServerMspt();

GMLIB_NDAPI float getServerAverageTps();
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245 changes: 122 additions & 123 deletions include/GMLIB/include_ll.h
Original file line number Diff line number Diff line change
@@ -1,123 +1,122 @@
// This file included all LeviLamina API.
// This file is automatically generated by GroupMountain Tool Chain.
// Do not edit by hand.

#pragma once
#include "ll/api/Config.h"
#include "ll/api/Expected.h"
#include "ll/api/Global.h"
#include "ll/api/Logger.h"
#include "ll/api/base/Concepts.h"
#include "ll/api/base/Containers.h"
#include "ll/api/base/FixedString.h"
#include "ll/api/base/Macro.h"
#include "ll/api/base/Meta.h"
#include "ll/api/base/MsvcPredefine.h"
#include "ll/api/base/SourceLocation.h"
#include "ll/api/base/StdInt.h"
#include "ll/api/base/ToString.h"
#include "ll/api/chrono/GameChrono.h"
#include "ll/api/command/Command.h"
#include "ll/api/command/CommandHandle.h"
#include "ll/api/command/CommandRegistrar.h"
#include "ll/api/command/EnumName.h"
#include "ll/api/command/Optional.h"
#include "ll/api/command/Overload.h"
#include "ll/api/command/OverloadData.h"
#include "ll/api/command/SoftEnum.h"
#include "ll/api/command/runtime/ParamKind.h"
#include "ll/api/command/runtime/RuntimeCommand.h"
#include "ll/api/command/runtime/RuntimeOverload.h"
#include "ll/api/data/DependencyGraph.h"
#include "ll/api/data/KeyValueDB.h"
#include "ll/api/data/Version.h"
#include "ll/api/event/Cancellable.h"
#include "ll/api/event/DynamicListener.h"
#include "ll/api/event/Emitter.h"
#include "ll/api/event/EmitterBase.h"
#include "ll/api/event/Event.h"
#include "ll/api/event/EventBus.h"
#include "ll/api/event/EventId.h"
#include "ll/api/event/Listener.h"
#include "ll/api/event/ListenerBase.h"
#include "ll/api/event/MultiListener.h"
#include "ll/api/event/command/ExecuteCommandEvent.h"
#include "ll/api/event/entity/ActorEvent.h"
#include "ll/api/event/entity/ActorHurtEvent.h"
#include "ll/api/event/entity/MobDieEvent.h"
#include "ll/api/event/entity/MobEvent.h"
#include "ll/api/event/player/PlayerAddExperienceEvent.h"
#include "ll/api/event/player/PlayerAttackEvent.h"
#include "ll/api/event/player/PlayerChangePermEvent.h"
#include "ll/api/event/player/PlayerChatEvent.h"
#include "ll/api/event/player/PlayerClickEvent.h"
#include "ll/api/event/player/PlayerConnectEvent.h"
#include "ll/api/event/player/PlayerDestroyBlockEvent.h"
#include "ll/api/event/player/PlayerDieEvent.h"
#include "ll/api/event/player/PlayerEvent.h"
#include "ll/api/event/player/PlayerInteractBlockEvent.h"
#include "ll/api/event/player/PlayerJoinEvent.h"
#include "ll/api/event/player/PlayerJumpEvent.h"
#include "ll/api/event/player/PlayerLeaveEvent.h"
#include "ll/api/event/player/PlayerPickUpItemEvent.h"
#include "ll/api/event/player/PlayerPlaceBlockEvent.h"
#include "ll/api/event/player/PlayerRespawnEvent.h"
#include "ll/api/event/player/PlayerSneakEvent.h"
#include "ll/api/event/player/PlayerSprintEvent.h"
#include "ll/api/event/player/PlayerSwingEvent.h"
#include "ll/api/event/player/PlayerUseItemEvent.h"
#include "ll/api/event/server/ServerStartedEvent.h"
#include "ll/api/event/server/ServerStoppingEvent.h"
#include "ll/api/event/server/ServiceEvents.h"
#include "ll/api/event/world/BlockChangedEvent.h"
#include "ll/api/event/world/FireSpreadEvent.h"
#include "ll/api/event/world/LevelEvent.h"
#include "ll/api/event/world/SpawnMobEvent.h"
#include "ll/api/event/world/WorldEvent.h"
#include "ll/api/form/CustomForm.h"
#include "ll/api/form/FormBase.h"
#include "ll/api/form/FormIdManager.h"
#include "ll/api/form/ModalForm.h"
#include "ll/api/form/SimpleForm.h"
#include "ll/api/i18n/I18n.h"
#include "ll/api/io/FileUtils.h"
#include "ll/api/io/FunctionStream.h"
#include "ll/api/io/StreamRedirector.h"
#include "ll/api/memory/Closure.h"
#include "ll/api/memory/Hook.h"
#include "ll/api/memory/Memory.h"
#include "ll/api/memory/MemoryOperators.h"
#include "ll/api/memory/PatchHelper.h"
#include "ll/api/plugin/Manifest.h"
#include "ll/api/plugin/NativePlugin.h"
#include "ll/api/plugin/Plugin.h"
#include "ll/api/plugin/PluginManager.h"
#include "ll/api/plugin/PluginManagerRegistry.h"
#include "ll/api/plugin/RegisterHelper.h"
#include "ll/api/reflection/Deserialization.h"
#include "ll/api/reflection/Dispatcher.h"
#include "ll/api/reflection/Reflection.h"
#include "ll/api/reflection/Serialization.h"
#include "ll/api/reflection/SerializationError.h"
#include "ll/api/reflection/TypeName.h"
#include "ll/api/schedule/Scheduler.h"
#include "ll/api/schedule/Task.h"
#include "ll/api/service/Bedrock.h"
#include "ll/api/service/PlayerInfo.h"
#include "ll/api/service/ServerInfo.h"
#include "ll/api/service/Service.h"
#include "ll/api/service/ServiceId.h"
#include "ll/api/service/ServiceManager.h"
#include "ll/api/thread/GlobalThreadPauser.h"
#include "ll/api/thread/InterruptableSleep.h"
#include "ll/api/thread/ThreadPool.h"
#include "ll/api/thread/TickSyncSleep.h"
#include "ll/api/thread/TickSyncTaskPool.h"
#include "ll/api/utils/Base64Utils.h"
#include "ll/api/utils/CryptoUtils.h"
#include "ll/api/utils/ErrorUtils.h"
#include "ll/api/utils/HashUtils.h"
#include "ll/api/utils/RandomUtils.h"
#include "ll/api/utils/StacktraceUtils.h"
#include "ll/api/utils/StringUtils.h"
#include "ll/api/utils/WinUtils.h"
// This file included all LeviLamina API.
// This file is automatically generated by GroupMountain Tool Chain.
// Do not edit by hand.

#pragma once
#include "ll/api/Config.h"
#include "ll/api/Expected.h"
#include "ll/api/Global.h"
#include "ll/api/Logger.h"
#include "ll/api/Versions.h"
#include "ll/api/base/Concepts.h"
#include "ll/api/base/Containers.h"
#include "ll/api/base/FixedString.h"
#include "ll/api/base/Macro.h"
#include "ll/api/base/Meta.h"
#include "ll/api/base/MsvcPredefine.h"
#include "ll/api/base/SourceLocation.h"
#include "ll/api/base/StdInt.h"
#include "ll/api/base/ToString.h"
#include "ll/api/chrono/GameChrono.h"
#include "ll/api/command/Command.h"
#include "ll/api/command/CommandHandle.h"
#include "ll/api/command/CommandRegistrar.h"
#include "ll/api/command/EnumName.h"
#include "ll/api/command/Optional.h"
#include "ll/api/command/Overload.h"
#include "ll/api/command/OverloadData.h"
#include "ll/api/command/SoftEnum.h"
#include "ll/api/command/runtime/ParamKind.h"
#include "ll/api/command/runtime/RuntimeCommand.h"
#include "ll/api/command/runtime/RuntimeOverload.h"
#include "ll/api/data/DependencyGraph.h"
#include "ll/api/data/KeyValueDB.h"
#include "ll/api/data/Version.h"
#include "ll/api/event/Cancellable.h"
#include "ll/api/event/DynamicListener.h"
#include "ll/api/event/Emitter.h"
#include "ll/api/event/EmitterBase.h"
#include "ll/api/event/Event.h"
#include "ll/api/event/EventBus.h"
#include "ll/api/event/EventId.h"
#include "ll/api/event/Listener.h"
#include "ll/api/event/ListenerBase.h"
#include "ll/api/event/MultiListener.h"
#include "ll/api/event/command/ExecuteCommandEvent.h"
#include "ll/api/event/entity/ActorEvent.h"
#include "ll/api/event/entity/ActorHurtEvent.h"
#include "ll/api/event/entity/MobDieEvent.h"
#include "ll/api/event/entity/MobEvent.h"
#include "ll/api/event/player/PlayerAddExperienceEvent.h"
#include "ll/api/event/player/PlayerAttackEvent.h"
#include "ll/api/event/player/PlayerChangePermEvent.h"
#include "ll/api/event/player/PlayerChatEvent.h"
#include "ll/api/event/player/PlayerClickEvent.h"
#include "ll/api/event/player/PlayerConnectEvent.h"
#include "ll/api/event/player/PlayerDestroyBlockEvent.h"
#include "ll/api/event/player/PlayerDieEvent.h"
#include "ll/api/event/player/PlayerEvent.h"
#include "ll/api/event/player/PlayerInteractBlockEvent.h"
#include "ll/api/event/player/PlayerJoinEvent.h"
#include "ll/api/event/player/PlayerJumpEvent.h"
#include "ll/api/event/player/PlayerLeaveEvent.h"
#include "ll/api/event/player/PlayerPickUpItemEvent.h"
#include "ll/api/event/player/PlayerPlaceBlockEvent.h"
#include "ll/api/event/player/PlayerRespawnEvent.h"
#include "ll/api/event/player/PlayerSneakEvent.h"
#include "ll/api/event/player/PlayerSprintEvent.h"
#include "ll/api/event/player/PlayerSwingEvent.h"
#include "ll/api/event/player/PlayerUseItemEvent.h"
#include "ll/api/event/server/ServerStartedEvent.h"
#include "ll/api/event/server/ServerStoppingEvent.h"
#include "ll/api/event/server/ServiceEvents.h"
#include "ll/api/event/world/BlockChangedEvent.h"
#include "ll/api/event/world/FireSpreadEvent.h"
#include "ll/api/event/world/LevelEvent.h"
#include "ll/api/event/world/SpawnMobEvent.h"
#include "ll/api/event/world/WorldEvent.h"
#include "ll/api/form/CustomForm.h"
#include "ll/api/form/FormBase.h"
#include "ll/api/form/FormIdManager.h"
#include "ll/api/form/ModalForm.h"
#include "ll/api/form/SimpleForm.h"
#include "ll/api/i18n/I18n.h"
#include "ll/api/io/FileUtils.h"
#include "ll/api/io/FunctionStream.h"
#include "ll/api/io/StreamRedirector.h"
#include "ll/api/memory/Closure.h"
#include "ll/api/memory/Hook.h"
#include "ll/api/memory/Memory.h"
#include "ll/api/memory/MemoryOperators.h"
#include "ll/api/mod/Manifest.h"
#include "ll/api/mod/Mod.h"
#include "ll/api/mod/ModManager.h"
#include "ll/api/mod/ModManagerRegistry.h"
#include "ll/api/mod/NativeMod.h"
#include "ll/api/mod/RegisterHelper.h"
#include "ll/api/reflection/Deserialization.h"
#include "ll/api/reflection/Dispatcher.h"
#include "ll/api/reflection/Reflection.h"
#include "ll/api/reflection/Serialization.h"
#include "ll/api/reflection/SerializationError.h"
#include "ll/api/reflection/TypeName.h"
#include "ll/api/schedule/Scheduler.h"
#include "ll/api/schedule/Task.h"
#include "ll/api/service/Bedrock.h"
#include "ll/api/service/PlayerInfo.h"
#include "ll/api/service/Service.h"
#include "ll/api/service/ServiceId.h"
#include "ll/api/service/ServiceManager.h"
#include "ll/api/thread/GlobalThreadPauser.h"
#include "ll/api/thread/InterruptableSleep.h"
#include "ll/api/thread/ThreadPool.h"
#include "ll/api/thread/TickSyncSleep.h"
#include "ll/api/thread/TickSyncTaskPool.h"
#include "ll/api/utils/Base64Utils.h"
#include "ll/api/utils/CryptoUtils.h"
#include "ll/api/utils/ErrorUtils.h"
#include "ll/api/utils/HashUtils.h"
#include "ll/api/utils/RandomUtils.h"
#include "ll/api/utils/StacktraceUtils.h"
#include "ll/api/utils/StringUtils.h"
#include "ll/api/utils/SystemUtils.h"
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