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MM7Patch v2.5:
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[+] ShooterMode - FPS-like mode where you need to aim at the monsters and shoot by clicking left button click
[+] Now you can set a spell that would be used when you press regular attack button.
[+] In inventory screen unidentified items are now painted green while you're holding right mouse button.
[+] Fixed graphics of monsters that looked the same in all 3 variations.
[+] Set ExitDialogsWithRightButton=1 to make right mouse button act as Esc in houses, NPC, map entrance and message dialogs.
[+] ViewDistanceD3D option to set view distance in Hardware 3D mode, increased to 12000 by default.
[+] UI.txt: New FloatingScreens mode makes inventory, houses and other such screens open in a panel.
[-] Fixed DirectX 7 bug: inability to support big resolutions in Hardware accelerated mode.
[+] And other changes...
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GrayFace committed Dec 21, 2021
1 parent c9a1261 commit d306b06
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