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[+] ShooterMode - FPS-like mode where you need to aim at the monsters and shoot by clicking left button click [+] Now you can set a spell that would be used when you press regular attack button. [+] In inventory screen unidentified items are now painted green while you're holding right mouse button. [+] Fixed graphics of monsters that looked the same in all 3 variations. [+] Set ExitDialogsWithRightButton=1 to make right mouse button act as Esc in houses, NPC, map entrance and message dialogs. [+] ViewDistanceD3D option to set view distance in Hardware 3D mode, increased to 12000 by default. [+] UI.txt: New FloatingScreens mode makes inventory, houses and other such screens open in a panel. [-] Fixed DirectX 7 bug: inability to support big resolutions in Hardware accelerated mode. [+] And other changes...
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