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inGlaireDaggers/Netcode.IO.NET (press backspace or delete to remove)

The queue locking strategy is incorrect for the SocketContext.cs(68-70) call to if (datagramQueue.Count 0) { packet = datagramQueue.Dequeue(); In a highly concurrent environment, the queue isn t being ...
  • magikworx
  • 1
  • Opened 
    on May 27, 2018
  • #19

This is a very interesting library -- I d like to try it out in my engine. Unfortunately, it doesn t support .NET Core as-is. Any desire to support an alternate configuration, or switch to .NET Standard ...
  • mellinoe
  • 2
  • Opened 
    on Apr 16, 2018
  • #17

I have noticed you have the code setup in such a way that if the address is ipv6 it will say the format is invalid. It seems primarily though that the issue comes down to converting the byte[16] from little ...
  • SonarBeserk
  • 1
  • Opened 
    on Mar 13, 2018
  • #16

Currently I am testing Netcode.IO.NET from commit f2b060e and I noticed strange thing: sometimes server stops sending keepAlive packets to all clients, and they go to ConnectionTimedOut state. This happens ...
  • gresolio
  • 2
  • Opened 
    on Nov 9, 2017
  • #13

Hello @KillaMaaki ! I was expect that this event called only with my payload messages, but sometimes i receive messages like that : pkt 0! 10/2017 4:15:30 PM
  • void050
  • 1
  • Opened 
    on Oct 30, 2017
  • #12

Hello Alan! Thanks for your work) Sorry for my english( Call a WriteBuffer for an array[2048] allocate 10.5 kb memory. So when i tryied to send a message to a client every client.SendPayload allocated ...
  • void050
  • 2
  • Opened 
    on Oct 25, 2017
  • #11

How are you getting your events from the background process to the main thread? I have been having a hard time wrapping my head around this and it looks as though your doing just this.
  • levonravel
  • 2
  • Opened 
    on Oct 17, 2017
  • #10

time So, I getting error on Linux server when connecting from windows client. What s wrong? C#factory.GenerateConnectToken(ipEndPoint,30, 10, 1, localClientID, new byte[256]) I see /// summary ...
  • Danila24ru
  • 3
  • Opened 
    on Sep 24, 2017
  • #9

A small change was introduced some days ago and Netcode 1.01 was born. The library needs updating. I might send a PR for this in a few days, I ve have only worked on the Go flavor of netcode.
  • toqueteos
  • 6
  • Opened 
    on Sep 2, 2017
  • #7

notcon Server: 192.168.1.36 port:7777 Client: 192.168.1.35 I am trying connect to 192.168.1.36 port 7777 packets coming to server but nothing happen. An issue or I am doing something wrong? (╯°□°)╯︵ ┻━┻ ...
  • Danila24ru
  • 12
  • Opened 
    on Aug 15, 2017
  • #6
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