issues Search Results · repo:GlaireDaggers/Netcode.IO.NET language:C#
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inGlaireDaggers/Netcode.IO.NET (press backspace or delete to remove)The queue locking strategy is incorrect for the SocketContext.cs(68-70) call to if (datagramQueue.Count 0) { packet =
datagramQueue.Dequeue(); In a highly concurrent environment, the queue isn t being ...
magikworx
- 1
- Opened on May 27, 2018
- #19
This is a very interesting library -- I d like to try it out in my engine. Unfortunately, it doesn t support .NET Core
as-is. Any desire to support an alternate configuration, or switch to .NET Standard ...
mellinoe
- 2
- Opened on Apr 16, 2018
- #17
I have noticed you have the code setup in such a way that if the address is ipv6 it will say the format is invalid. It
seems primarily though that the issue comes down to converting the byte[16] from little ...
SonarBeserk
- 1
- Opened on Mar 13, 2018
- #16
Currently I am testing Netcode.IO.NET from commit f2b060e and I noticed strange thing: sometimes server stops sending
keepAlive packets to all clients, and they go to ConnectionTimedOut state. This happens ...
gresolio
- 2
- Opened on Nov 9, 2017
- #13
Hello @KillaMaaki !
I was expect that this event called only with my payload messages, but sometimes i receive messages like that :
pkt 0! 10/2017 4:15:30 PM
void050
- 1
- Opened on Oct 30, 2017
- #12
Hello Alan! Thanks for your work) Sorry for my english(
Call a WriteBuffer for an array[2048] allocate 10.5 kb memory. So when i tryied to send a message to a client every
client.SendPayload allocated ...
void050
- 2
- Opened on Oct 25, 2017
- #11
How are you getting your events from the background process to the main thread? I have been having a hard time wrapping
my head around this and it looks as though your doing just this.
levonravel
- 2
- Opened on Oct 17, 2017
- #10
time
So, I getting error on Linux server when connecting from windows client. What s wrong?
C#factory.GenerateConnectToken(ipEndPoint,30, 10, 1, localClientID, new byte[256]) I see
/// summary
...
Danila24ru
- 3
- Opened on Sep 24, 2017
- #9
A small change was introduced some days ago and Netcode 1.01 was born. The library needs updating.
I might send a PR for this in a few days, I ve have only worked on the Go flavor of netcode.
toqueteos
- 6
- Opened on Sep 2, 2017
- #7
notcon
Server: 192.168.1.36 port:7777 Client: 192.168.1.35 I am trying connect to 192.168.1.36 port 7777 packets coming to
server but nothing happen. An issue or I am doing something wrong? (╯°□°)╯︵ ┻━┻ ...
Danila24ru
- 12
- Opened on Aug 15, 2017
- #6

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