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Tweaked descriptions – part 3 #81

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Feb 23, 2020
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20 changes: 20 additions & 0 deletions _opcodes/op188-bgee.html
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---
n: 188
name: "Spell Effect: Aura Cleansing"
param1: "Irrelevant"
param2: "Stat Value"
bg1: 0
bg2: 0
bgee: 1
iwd1: 0
iwd2: 0
pst: 0
---
Set the 'Stat Value' field to any non-zero value if you want no time needed between spells.
<br/><br/>The effect modifies <a href="../files/ids/bgee/stats.htm#76">STAT #76</a> to 'param2'.

{% capture note %}
The 'Stat Value' parameter can take any value. If you set it to 0, you will disable the effect (for its duration).
{% endcapture %}

{% include note.html %}
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2 changes: 1 addition & 1 deletion _opcodes/op188.html
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param2: "Constant"
bg1: 1
bg2: 1
bgee: 1
bgee: 0
iwd1: 1
iwd2: 1
pst: 0
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20 changes: 20 additions & 0 deletions _opcodes/op193-bgee.html
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---
n: 193
name: "Spell Effect: Invisible Detection by Script"
param1: "Irrelevant"
param2: "Stat Value"
bg1: 0
bg2: 0
bgee: 1
iwd1: 0
iwd2: 0
pst: 0
---
Allows invisible creatures to be attacked (via scripts) and makes it possible to target improved invisible creatures with spells.
<br/><br/>The effect modifies <a href="../files/ids/bgee/stats.htm#81">STAT #81</a> to 'param2'.

{% capture note %}
The 'Stat Value' parameter can take any value. If you set it to 0, you will disable the effect (for its duration).
{% endcapture %}

{% include note.html %}
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2 changes: 1 addition & 1 deletion _opcodes/op193.html
Original file line number Diff line number Diff line change
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param2: "Constant Value"
bg1: 0
bg2: 1
bgee: 1
bgee: 0
iwd1: 1
iwd2: 0
pst: 0
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20 changes: 20 additions & 0 deletions _opcodes/op194-bgee.html
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---
n: 194
name: "Ignore Dialog Pause"
param1: "Irrelevant"
param2: "Stat Value"
bg1: 0
bg2: 0
bgee: 1
iwd1: 0
iwd2: 0
pst: 0
---
Allows the targeted creature(s) to carry on their actions during dialogs which pause action.
<br/><br/>The effect modifies <a href="../files/ids/bgee/stats.htm#82">STAT #82</a> to 'param2'.

{% capture note %}
The 'Stat Value' parameter can take any value. If you set it to 0, you will disable the effect (for its duration).
{% endcapture %}

{% include note.html %}
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3 changes: 2 additions & 1 deletion _opcodes/op194.html
Original file line number Diff line number Diff line change
Expand Up @@ -5,12 +5,13 @@
param2: "Constant Value"
bg1: 0
bg2: 1
bgee: 1
bgee: 0
iwd1: 0
iwd2: 0
pst: 0
---
Allows the targeted creature(s) to carry on their actions during dialogs which pause action.
<br/><br/>The effect modifies STAT #82 (IGNOREDIALOGPAUSE) to 'param2'.

{% capture note %}
The Constant Value parameter should be set to 1.
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6 changes: 3 additions & 3 deletions _opcodes/op291-bgee.html
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Expand Up @@ -2,7 +2,7 @@
n: 291
name: "Graphics: Disable Visual Effect"
param1: "Irrelevant"
param2: "Constant Value"
param2: "Stat Value"
bg1: 0
bg2: 0
bgee: 1
Expand All @@ -15,7 +15,7 @@
<br/>The effect modifies <a href="../files/ids/bgee/stats.htm#174">STAT #174</a> to 'param2'.

{% capture note %}
The Constant Value parameter should be set to 1.
The 'Stat Value' parameter can take any value. If you set it to 0, you will disable the effect (for its duration).
{% endcapture %}

{% include important.html %}
{% include note.html %}
21 changes: 21 additions & 0 deletions _opcodes/op292-bgee.html
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---
n: 292
name: "Protection: Backstab"
param1: "Irrelevant"
param2: "Stat Value"
bg1: 0
bg2: 0
bgee: 1
iwd1: 0
iwd2: 0
pst: 0
---
Makes the targeted creature(s) immune to backstabbing.
<br/>
<br/>The effect modifies <a href="../files/ids/bgee/stats.htm#175">STAT #175</a> to 'param2'.

{% capture note %}
The 'Stat Value' parameter can take any value. If you set it to 0, you will disable the effect (for its duration).
{% endcapture %}

{% include note.html %}
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2 changes: 1 addition & 1 deletion _opcodes/op292.html
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@
param2: "Constant Value"
bg1: 0
bg2: 1
bgee: 1
bgee: 0
iwd1: 0
iwd2: 0
pst: 0
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21 changes: 21 additions & 0 deletions _opcodes/op293-bg2.html
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---
n: 293
name: "Script: Enable Offscreen AI"
param1: "Irrelevant"
param2: "Constant Value"
bg1: 0
bg2: 1
bgee: 0
iwd1: 0
iwd2: 0
pst: 0
---
The targeted creature(s) will still run scripts when off-screen and out of combat.
<br/>
<br/>The effect modifies stat 183 to param2.

{% capture note %}
The Constant Value parameter should be set to 1.
{% endcapture %}

{% include important.html %}
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10 changes: 5 additions & 5 deletions _opcodes/op293-bgee.html
Original file line number Diff line number Diff line change
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n: 293
name: "Script: Enable Offscreen AI"
param1: "Irrelevant"
param2: "Constant Value"
param2: "Stat Value"
bg1: 0
bg2: 1
bg2: 0
bgee: 1
iwd1: 0
iwd2: 0
pst: 0
---
The targeted creature(s) will still run scripts when off-screen and out of combat.
<br/>
<br/>The effect modifies stat 183 to param2.
<br/>The effect modifies <a href="../files/ids/bgee/stats.htm#183">STAT #183</a> to 'param2'.

{% capture note %}
The Constant Value parameter should be set to 1.
The 'Stat Value' parameter can take any value. If you set it to 0, you will disable the effect (for its duration).
{% endcapture %}

{% include important.html %}
{% include note.html %}
21 changes: 21 additions & 0 deletions _opcodes/op295-bg2.html
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---
n: 295
name: "Graphics: Disable Permanent Death"
param1: "Undefined"
param2: "Constant Value"
bg1: 0
bg2: 1
bgee: 0
iwd1: 0
iwd2: 0
pst: 0
---
This targeted creature(s) will never suffer a permanent death (and will therefore always remain resurrectable) - exceptions include petrification and freeze-death.
<br/>
<br/>The effect modifies stat 186.

{% capture note %}
The Constant Value parameter should be set to 1, and timing mode should be 9 (Permanent after Death).
{% endcapture %}

{% include important.html %}
10 changes: 5 additions & 5 deletions _opcodes/op295-bgee.html
Original file line number Diff line number Diff line change
Expand Up @@ -2,20 +2,20 @@
n: 295
name: "Graphics: Disable Permanent Death"
param1: "Undefined"
param2: "Constant Value"
param2: "Stat Value"
bg1: 0
bg2: 1
bg2: 0
bgee: 1
iwd1: 0
iwd2: 0
pst: 0
---
This targeted creature(s) will never suffer a permanent death (and will therefore always remain resurrectable) - exceptions include petrification and freeze-death.
<br/>
<br/>The effect modifies stat 186.
<br/>The effect modifies <a href="../files/ids/bgee/stats.htm#186">STAT #186</a> to 'param2'.

{% capture note %}
The Constant Value parameter should be set to 1, and timing mode should be 9 (Permanent after Death).
The 'Stat Value' parameter can take any value. If you set it to 0, you will disable the effect (for its duration).
{% endcapture %}

{% include important.html %}
{% include note.html %}
21 changes: 21 additions & 0 deletions _opcodes/op297-bgee.html
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---
n: 297
name: "Spell Effect: Immunity to Turn Undead"
param1: "Undefined"
param2: "Stat Value"
bg1: 0
bg2: 0
bgee: 1
iwd1: 0
iwd2: 0
pst: 0
---
Makes the targeted creature(s) immune to the Turn Undead effect.
<br/>
<br/>The effect modifies <a href="../files/ids/bgee/stats.htm#187">STAT #187</a> to 'param2'.

{% capture note %}
The 'Stat Value' parameter can take any value. If you set it to 0, you will disable the effect (for its duration).
{% endcapture %}

{% include note.html %}
2 changes: 1 addition & 1 deletion _opcodes/op297.html
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@
param2: "Constant Value"
bg1: 0
bg2: 1
bgee: 1
bgee: 0
iwd1: 0
iwd2: 0
pst: 0
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20 changes: 20 additions & 0 deletions _opcodes/op300-bgee.html
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---
n: 300
name: "Spell Effect: NPCBump"
param1: "Unknown"
param2: "Stat Value"
bg1: 0
bg2: 0
bgee: 1
iwd1: 0
iwd2: 0
pst: 0
---
This effect allows the targetted creature(s) to push other creatures out of the way while moving.
<br/><br/>The effect modifies <a href="../files/ids/bgee/stats.htm#190">STAT #190</a> to 'param2'.

{% capture note %}
The 'Stat Value' parameter can take any value. If you set it to 0, you will disable the effect (for its duration).
{% endcapture %}

{% include note.html %}
2 changes: 1 addition & 1 deletion _opcodes/op300.html
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@
param2: "Constant Value"
bg1: 0
bg2: 1
bgee: 1
bgee: 0
iwd1: 0
iwd2: 0
pst: 0
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26 changes: 26 additions & 0 deletions _opcodes/op302-bgee.html
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---
n: 302
name: "Item: Can Use Any Item"
param1: "Irrelevant"
param2: "Stat Value"
bg1: 0
bg2: 0
bgee: 1
iwd1: 0
iwd2: 0
pst: 0
---
The targeted creature(s) can use any item.
<br/><br/>The effect modifies <a href="../files/ids/bgee/stats.htm#191">STAT #191</a> to 'param2'.

{% capture note %}
The 'Stat Value' parameter can take any value. If you set it to 0, you will disable the effect (for its duration).
{% endcapture %}

{% include note.html %}

{% capture note %}
It does not bypass item restrictions from <a href="../files/2da/2da_bgee/item_use.htm">ITEM_USE.2DA</a>, Ability Score/Level requirements, or to scribing spells of opposition schools.
{% endcapture %}

{% include important.html %}
4 changes: 2 additions & 2 deletions _opcodes/op302.html
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@
param2: "Constant Value"
bg1: 0
bg2: 1
bgee: 1
bgee: 0
iwd1: 0
iwd2: 0
pst: 0
Expand All @@ -23,4 +23,4 @@
It does not bypass item restrictions from <a href="../files/2da/2da_bgee/item_use.htm">ITEM_USE.2DA</a>, Ability Score/Level requirements, or to scribing spells of opposition schools.
{% endcapture %}

{% include important.html %}
{% include important.html %}
33 changes: 33 additions & 0 deletions _opcodes/op303-bgee.html
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---
n: 303
name: "Spell Effect: Backstab Every Hit"
param1: "Irrelevant"
param2: "Stat Value"
bg1: 0
bg2: 0
bgee: 1
iwd1: 0
iwd2: 0
pst: 0
---
The targeted creature(s) will backstab with every hit.
<br/><br/>The effect modifies <a href="../files/ids/bgee/stats.htm#192">STAT #192</a> to 'param2'.

{% capture note %}
The 'Stat Value' parameter can take any value. If you set it to 0, you will disable the effect (for its duration).
{% endcapture %}

{% include note.html %}

{% capture note %}
Creature must still be using a weapon valid for backstabbing.
{% endcapture %}

{% include important.html %}

{% capture note %}
Backstabs no longer require the creature to be invisible.<br/>
Sneak Attacks no longer require the creature to be flanking their target.
{% endcapture %}

{% include info.html %}
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