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v1.10.3-20230329

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@Gcenx Gcenx released this 29 Mar 13:24
· 26 commits to 7b06f86a62f6ffcf2840f43af7a43c9917f9ff83 since this release

DXVK-macOS only supports DirectX 10 & DirectX 11

This release is based on upstream/1.10.x plus cherry picked commits from upstream/master so the requirements are different.

Note:
The version schema is based on YYYYMMDD (year month day) so newer builds can easily be identified.


Requirements

  • Vulkan 1.2 (MoltenVK-v1.2.0 or later)
  • wine-7.1 or later

The following third-party wine packages would work;

  • CrossOver-22.x
  • WineCX-22.x
  • wine-crossover 22.x

DXVK-async warning!

If you enable this in any game and are banned that’s on you.

Async isn’t enabled by default it needs to be manually enabled via env variable or via dxvk.conf file, a pre-populated dxvk.conf file is included within the archive.


The following titles have async enabled by default

  • Final Fantasy 14
  • Genshin Impact
  • God of War
  • Grand Theft Auto 5
  • Kerbal Space Program 2
  • LEGO Star Wars - The Skywalker Saga
  • NieR:Automata
  • NieR Replicant
  • Skyrim: Special Edition
  • The Witcher 3

Warning

This can be used as drop-in replacement for CrossOver shipped DXVK, if used you will receive no support from CodeWeavers!, See Custom DXVK and MoltenVK versions are not supported for CrossOver Mac