v1.10.1-122-g76ba0339
Pre-release
Pre-release
Gcenx
released this
02 Jul 01:50
·
1294 commits
to master
since this release
Instructions to use async for all titles
Set the environment variable DXVK_ASYNC=1 or use dxvk.enableAsync = true in dxvk.conf
To compare with stock dxvk, rename or delete your state and shader caches
Use DXVK_HUD=pipelines to see the pipeline count go up (hopefully) without stutter
The following titles have async enabled by default
- Final Fantasy 14 (1)
- God of War (2)
- Grand Theft Auto 5
- LEGO Star Wars - The Skywalker Saga
- NieR:Automata
- NieR Replicant
- Skyrim: Special Edition
- The Witcher 3
Notes
An updated dxvk.conf file is provided with async options included.
- (1) Has some additional settings from @FleetAdmiralButter for AMD 500 series cards
- (2) still needs to be patched to allow DX11.0 level unless someone wants to donate me a Steam key (US region)
Warning
This isn't a drop-in replacement for CrossOver shipped DXVK, you will not receive support from CodeWeavers!
See Custom DXVK and MoltenVK versions are not supported for CrossOver Mac