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Compact fusion structure fixes #236

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merged 2 commits into from
Feb 10, 2024

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@Lyfts Lyfts commented Feb 6, 2024

  1. Change to GT_HatchElement.InputHatch.or(GT_HatchElement.InputBus) instead of adding the input bus separately. This still allows for the crafting input bus and is mostly done to prevent the BlockRenderer preview from placing a gazillion input busses.
  2. Adds hatchItemFilterAnd to make survival autobuild use the required tier busses or higher. (Might be controlled by the adder as well but not for the preview)
  3. Change the energy hatches to use anyOf instead of atLeast. This allows survival autobuild to place all 32 energy hatches provided they are in your inventory. I don't believe there's any use case where placing only 1 hatch is desired.
    4. Bans input busses completely as they don't have any purpose. This does not affect the crafting input bus.

@Lyfts Lyfts requested a review from a team February 6, 2024 17:59
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HoleFish commented Feb 6, 2024

addFluidIO() ensures input buses are banned

@Lyfts Lyfts force-pushed the compact-structure-fix branch from 0b48ed8 to a9950e7 Compare February 6, 2024 19:27
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Lyfts commented Feb 6, 2024

Yep you're right. Disregard that last point.

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Thanks for fixes

@Dream-Master Dream-Master merged commit 45128e7 into GTNewHorizons:master Feb 10, 2024
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4 participants