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FidelityFX CLI v1.0.2

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@rys rys released this 06 Aug 11:40
· 1 commit to master since this release

v1.0.2

v1.0.2 is a minor bugfix release to the build system, to remove the unnecessary WIN32 directive and forced console subsystem usage during linking. Fixes #1.

Release Notes

The FidelityFX CLI allows you to apply selected FidelityFX effects to still images, to allow you to assess the output quality of the effect before attempting an integration of the effect into your game or other image processing software.

This release contains support for FidelityFX Contrast Adaptive Sharpening (CAS), inherited from the original CasCmdLine tool provided by the CAS project, plus FidelityFX Super Resolution (FSR).

Written in C++ using Visual Studio 2019. No external dependencies other than the WIC API and Direct3D 11. Image file formats are handled using the Windows Imaging Component (WIC) framework. Shaders are pre-compiled to H files (with a little help from the Fx Batch Compiler tool) and bundled with the source code to build the executable.