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Add a Basic Modder’s Guide #225

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Update basicmoddersguide.astro
LoganEndreman authored and nikkiwritescode committed Jan 5, 2025
commit 249ac59b80568375a04f639a65fe965d5fdd41df
24 changes: 22 additions & 2 deletions src/pages/basicmoddersguide.astro
Original file line number Diff line number Diff line change
@@ -21,12 +21,14 @@ import Layout from '~/layouts/layout.astro';
"> Download Fortune Avenue for macOS</a>
<a href="https://github.com/emukidid/cleanrip/releases/tag/2.2.0" class="btn btn-primary my-2" download="CleanRip-v2.2.0.zip
"> Download CleanRip for Homebrew Channel</a>
<a href="https://wii.hacks.guide/cios" class="btn btn-primary my-2">(MUST BE DONE IN ORDER, CIOS FIRST)cIOS</a>
<a href="https://wii.hacks.guide/wii-loaders#usb-loader-gx" class="btn btn-primary my-2">(MUST BE DONE IN ORDER, CIOS FIRST)USB Loader GX</a>
</p>
<p></p>
</div>
</div>
<div class="card mx-auto" style="max-width:50rem">
<div class="card-header">Step 1</div>
<div class="card-header">Step 1 (Ripping)</div>
<div class="card-body">
<p class="card-text">
In order to rip a Wii disc, a storage device with more than 4.38 GiB of free space is recommended. However, by dividing the disc into chunks, an SD card or USB with even a single gibibyte of free space is sufficient.
@@ -41,7 +43,7 @@ CleanRip will split the ripped disc file with more than 4 GiB in file size regar
</div>
</div>
<div class="card mx-auto" style="max-width:50rem">
<div class="card-header">Step 2</div>
<div class="card-header">Step 2 (Board Making)</div>
<div class="card-body">
<p class="card-text">
Open Fortune Avenue. Press Control/Command-N. Now, to add tiles (Unless you
@@ -74,5 +76,23 @@ CleanRip will split the ripped disc file with more than 4 GiB in file size regar
<p></p>
</div>
</div>
<div class="card mx-auto" style="max-width:50rem">
<div class="card-header">Step 4 (CSMM)</div>
<div class="card-body">
<p class="card-text">
Open CSMM, and press Control/Command-I, then import your .iso. Then choose a board and import the .yaml file in that board's folder (whether custom
or vanilla). Once you are done, Click Tools → Save map list (*.csv). A save prompt will appear, allowing you to save the instructions for importing
your maps as a .csv table. Next time you make a mod with CSMM, instead of importing each board one at a time, you can just click Tools → Load map
list (*.csv), locate the .csv you just made, and all the boards will be imported automatically. Now click File - Export to ISO/WFBS and when saving,
change the file extension from .iso to .wfbs. Make a folder in the USB you jailbroke the Wii with named "wfbs" and add ANOTHER folder inside it named "Fortune Street [ST7E01]"
and add the .wbfs from CSMM into that folder, plug it back into your Wii, open the Homebrew Channel, then USB Loader GX, and finally find your Fortune Street in USB Loader...
grand drumroll...... RUN IT! Go ahead and play it, you have put so much work into this thing, so play it!
</p>
<p class="card-text">
<a href="https://github.com/FortuneStreetModding/fortunestreetmodding.github.io/wiki/CSMM-User-Manual#understanding-the-yaml-file" class="btn btn-primary my-2"> .yaml Guide </a>
</p>
<p></p>
</div>
</div>
</section>
</Layout>