This repository was archived by the owner on Dec 24, 2020. It is now read-only.
Version 0.5.6185
Pre-release
Pre-release
Version 0.5.6185 - 5 September 2019
- Add UpdateMesh and UpdateTriangles methods to Mesh that use List<T>
- Add
Collider.ComputePenetration
- Add
CollisionData.CookCollision
from custom geometry buffers - Add default value attributes to actors properties
- Update ofbx library
- Remove SceneRenderTask.Flags and SceneRenderTask.Mode (use View structure)
- Optimize CollisionCooking to allocate less memory in certain cases
- Fix using Assert library from FlaxAPI
- Fix Sky shader to place pixels always on max depth
- Fix mouse position issues in locked cursor mode in editor
- Fix FirstScene setting in Game Settings
- Fix crash when using physics overlap test with too many results
- Fix errors when editing material instance parameters
- Fix parsing values on different system language settings