Skip to content
This repository was archived by the owner on Dec 24, 2020. It is now read-only.

0.2.6167

Pre-release
Pre-release
Compare
Choose a tag to compare
@mafiesto4 mafiesto4 released this 02 Sep 17:03
· 1923 commits to master since this release

Version 0.2.6167 - 2 September 2018

  • Add plugins support
  • Add GamePlugin class
  • Add EditorPlugin class
  • Add plugins manager window in Editor
  • Add support for custom data stored in project cache
  • Add loading plugin assemblies from the project and build game
  • Add Debug.Write for direct message write to log
  • Add support for accessing custom game settings at runtime
  • Add helper C# API for editing custom game settings in editor
  • Add JsonAsset.CreateInstance<T>() for easy settings object casting
  • Add support for JsonAsset object from any loaded assembly
  • Add support for restoring custom editor windows on scripts reload
  • Add ScriptsBuilder.Compile to build a custom solution
  • Add support for showing all files from Content directory in editor
  • Add support for renaming selected file in Content Window with F2 key
  • Add Version editor
  • Add a reference to FlaxEditor assembly for game scripts in Editor
  • Add showing tooltip with full type name in add script popup
  • Add support for adding scripts from all loaded assemblies (including plugins)
  • Add EditorIcons container for faster editor icons caching
  • Optimize logging by managed code
  • Optimize control and script types searching in editor
  • Fix too frequent editor cache saving
  • Fix typos