This repository was archived by the owner on Dec 24, 2020. It is now read-only.
0.2.6167
Pre-release
Pre-release
Version 0.2.6167 - 2 September 2018
- Add plugins support
- Add
GamePlugin
class - Add
EditorPlugin
class - Add plugins manager window in Editor
- Add support for custom data stored in project cache
- Add loading plugin assemblies from the project and build game
- Add
Debug.Write
for direct message write to log - Add support for accessing custom game settings at runtime
- Add helper C# API for editing custom game settings in editor
- Add
JsonAsset.CreateInstance<T>()
for easy settings object casting - Add support for JsonAsset object from any loaded assembly
- Add support for restoring custom editor windows on scripts reload
- Add
ScriptsBuilder.Compile
to build a custom solution - Add support for showing all files from Content directory in editor
- Add support for renaming selected file in Content Window with F2 key
- Add
Version
editor - Add a reference to FlaxEditor assembly for game scripts in Editor
- Add showing tooltip with full type name in add script popup
- Add support for adding scripts from all loaded assemblies (including plugins)
- Add
EditorIcons
container for faster editor icons caching - Optimize logging by managed code
- Optimize control and script types searching in editor
- Fix too frequent editor cache saving
- Fix typos