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Traktor Game Engine

C++ 223 8 Updated Jan 23, 2025

TorchFix - a linter for PyTorch-using code with autofix support

Python 122 18 Updated Jan 7, 2025

Crisp, minimal, personal blog theme for Astro

Astro 566 94 Updated Nov 6, 2024

A Rust machine learning framework.

Rust 3,893 255 Updated Jan 17, 2025

Industry-standard navigation-mesh toolset for games

C++ 6,739 1,642 Updated Dec 31, 2024

My personal Vulkan renderer

C++ 1,637 139 Updated Jan 22, 2025

vuk - A rendergraph-based abstraction for Vulkan

C++ 481 26 Updated Jan 14, 2025

Rendering things

Rust 28 Updated Jan 22, 2025

3d transformation gizmo

Rust 224 64 Updated Nov 2, 2024

glTF 2.0 file viewer written in Rust using Vulkan

Rust 78 4 Updated Dec 18, 2024

3D engine with modern graphics

C++ 5,976 634 Updated Jan 23, 2025

FFT-based ocean-wave rendering, implemented in Godot

C# 2,197 86 Updated Sep 27, 2024

IntelliJ-Plugin for grading with the artemis project

Java 9 4 Updated Jan 22, 2025

A Vulkan renderer written from scratch on stream

C++ 1,409 80 Updated Jan 17, 2025

LightweightVK is a deeply refactored bindless-only fork of https://github.com/facebook/igl. It provides a lean cross-platform graphics API running on top of Vulkan 1.3.

C++ 215 14 Updated Jan 22, 2025

A minimal quadrotor autonomy framework in Rust (Mac, Linux, Windows)

Rust 579 24 Updated Jan 12, 2025

Compositional Linear Algebra

Python 456 32 Updated Jan 23, 2025

A rendergraph-based graphical framework for Vulkan

C++ 704 30 Updated Aug 25, 2022

a cross-platform (including Wasm!) networking library built in Rust. Intended to make multiplayer game development dead-simple & lightning-fast

Rust 946 60 Updated Dec 27, 2024

A networking library to make multiplayer games for the Bevy game engine

Rust 543 59 Updated Jan 23, 2025

Styling matplotlib made easy

Python 748 19 Updated Jan 23, 2025

LALR parser for GLSL

Rust 24 4 Updated Jan 9, 2025

Language Server for GLSL (extension for vscode)

TypeScript 8 Updated Oct 13, 2023

Personal hobby project to experiment with various rendering techniques.

C++ 532 27 Updated Dec 25, 2024

Multi-platform high-performance compute language extension for Rust.

Rust 819 44 Updated Jan 23, 2025

Source code for the paper "ReSTIR Subsurface Scattering for Real-Time Path Tracing" (HPG 2024)

C++ 39 5 Updated Dec 22, 2024

shader-like effects library for ratatui applications

Rust 819 8 Updated Dec 30, 2024

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.

C++ 7,203 482 Updated Jan 22, 2025

Rust crate to generate GLSL structs with explicitly-initialized padding bytes

Rust 75 25 Updated Oct 8, 2024

A minimal renderer to play with Rust, Vulkan, Render graphs, Raytracing and ReSTIR

Rust 23 1 Updated Jan 11, 2025
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