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ASM: Another sign extend bug in #3421 #3471

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merged 1 commit into from
Mar 1, 2024

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Sonicadvance1
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This time found in MGRR. It flips the problem space on its head.

Sorry @pmatos that I keep finding bugs and poking holes in your implementation.

This time found in MGRR. It flips the problem space on its head.
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pmatos commented Feb 29, 2024

This time found in MGRR. It flips the problem space on its head.

Sorry @pmatos that I keep finding bugs and poking holes in your implementation.

Lovely. I will take a look. Thanks. How are you finding these? I assume MGRR is metal gear. Are you running games with my patch on and see what crashes?

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This time found in MGRR. It flips the problem space on its head.
Sorry @pmatos that I keep finding bugs and poking holes in your implementation.

Lovely. I will take a look. Thanks. How are you finding these? I assume MGRR is metal gear. Are you running games with my patch on and see what crashes?

Yea, anything that can potentially cause problems I tend to run through a suite of games and ensure behaviour doesn't change. So I merge/build your patch and try a bunch of random games. Also yea, MGRR = Metal Gear Rising Revengeance

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pmatos commented Feb 29, 2024

Thanks for the reply.
Looking on the bright side - at least we are extending SignExtendBug.asm nicely. :)

LGTM.

@alyssarosenzweig alyssarosenzweig merged commit b7984e8 into FEX-Emu:main Mar 1, 2024
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@Sonicadvance1 Sonicadvance1 deleted the another_3421_bug branch March 1, 2024 14:57
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3 participants