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Also tweaked release yml, added facial animation patch to 1.4.
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Patch_FacialAnimation/1.4/Patches/FacialAnimationPatch.xml
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<!-- Patches facial animation mod to use the melee attack animation during duels and executions --> | ||
<Patch> | ||
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<!-- Note: this assumes that all animations are melee animations. This should probably be fixed --> | ||
<Operation Class="PatchOperationAdd"> | ||
<xpath>/Defs/FacialAnimation.FaceAnimationDef[defName="AttackMelee"]/targetJobs</xpath> | ||
<value> | ||
<li>AAM_InAnimation</li> | ||
<li>AAM_GrapplePawn</li> | ||
</value> | ||
</Operation> | ||
</Patch> |
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ThingGenerator | ||
## Advanced Animation Mod | ||
A Rimworld mod that adds detailed melee combat animations, lassos, and animated melee-related skills. | ||
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You can download the [latest release here.](https://github.com/Epicguru/AdvancedAnimationMod/releases/latest) |