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Update readme.
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Also tweaked release yml, added facial animation patch to 1.4.
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Epicguru committed Dec 14, 2022
1 parent 970a90b commit b7d1927
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2 changes: 1 addition & 1 deletion .github/workflows/release.yml
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Expand Up @@ -162,7 +162,7 @@ jobs:
GITHUB_TOKEN: ${{ secrets.CI_TOKEN }}
with:
tag_name: ${{ github.ref }}
release_name: Release ${{ env.MOD_RELEASE }}
release_name: ${{ env.MOD_RELEASE }}
# These can be configured at the top of the workflow.
draft: ${{ env.RELEASE_DRAFT }}
prerelease: ${{ env.RELEASE_PRERELEASE }}
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13 changes: 13 additions & 0 deletions Patch_FacialAnimation/1.4/Patches/FacialAnimationPatch.xml
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<!-- Patches facial animation mod to use the melee attack animation during duels and executions -->
<Patch>

<!-- Note: this assumes that all animations are melee animations. This should probably be fixed -->
<Operation Class="PatchOperationAdd">
<xpath>/Defs/FacialAnimation.FaceAnimationDef[defName="AttackMelee"]/targetJobs</xpath>
<value>
<li>AAM_InAnimation</li>
<li>AAM_GrapplePawn</li>
</value>
</Operation>
</Patch>
5 changes: 4 additions & 1 deletion README.md
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@@ -1 +1,4 @@
ThingGenerator
## Advanced Animation Mod
A Rimworld mod that adds detailed melee combat animations, lassos, and animated melee-related skills.

You can download the [latest release here.](https://github.com/Epicguru/AdvancedAnimationMod/releases/latest)

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