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ЙОУ #175
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ЙОУ #175
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* add turtlenecks for senior officers * fix indents * move delta v loadout items to _DV namespace * Update security_officer.yml Signed-off-by: Tad "Taddy" Johnson <[email protected]> --------- Signed-off-by: Tad "Taddy" Johnson <[email protected]>
* Pulls upstream holopads * dumb spaces * more redundant * I hate these * fixes * poop --------- Co-authored-by: Velcroboy <[email protected]>
Co-authored-by: DeltaV-Bot <[email protected]>
* Corrected all ghost role names to title case. * Removes full stop from Hamlet's title. * Updated ghost role names not in the main ghost roles .ftl * Two capitals corrections
* Renamed "Irish Car Bomb" drink to "Irish Slammer", due to concerns over insensitivity. * Fixing some missed references * Added prototype id changes to migration.yml. Removed any reference to the troubles (and corrected ale to stout for flavour text). * Corrected description back to "Irish Cream" * Removed non-entities from migration.yml
…interrupted (#34093) Initial commit
Make 3.png a PNG
* Remove Undesirable Laws * empty
* added basic admin logs for PDA notekeeper notes * formatting * added new LogType 'PdaInteract' and changed PDA notekeeper logs to it --------- Co-authored-by: dylanhunter <[email protected]>
…ate computer board sprite. (#34104) * Defined sprites for non-generic computer boards. Added new syndicate computer board sprite. * Added new sprite to meta.json and updated attribution. * Reformatted module.rsi meta.json to match other meta file styles. * Syndicate board sprite made less yellow/gold, changed outer chips to black. Using grey/silver for CPU centre, akin to syndie agent PDA theme, and to keep distinctive from security board. * Corrected indentation spacing for currently edited entities. * Update Resources/Prototypes/Entities/Objects/Devices/Circuitboards/computer.yml * add pr link to attribution --------- Co-authored-by: slarticodefast <[email protected]> Co-authored-by: Errant <[email protected]>
added pricegun sound Co-authored-by: dylanhunter <[email protected]>
* Update tables.yml * Remove Extra base: state_ * Update tables.yml
* V1 commit * Remove PDA name and unnecessary pda state * Adds PDA to Chameleon backpack & thief toolbox * Change to use AppearanceDataInit * Add basic PDA state to ensure there's always a sprite before AppearanceData can be applied * Revert PDA name (this will be changed to another way later) * Update PDA name updating to new system * Fix yaml, and fix Agent ID chameleon * Updated based on review
* Add some ion storm actions to replace removed ones * Remove other country references, replace * Some more tuning of the storm values, removing real-world countries * boldy basics
* fix rainbow plushie inhands * address requested changes * attribute sprites
* refactor wieldable events * fix inconsitency with wielding and use updated events * wieldable cosmetic refactoring * Update Content.Shared/Wieldable/Events.cs Co-authored-by: Centronias <[email protected]> * real Co-authored-by: ScarKy0 <[email protected]> --------- Co-authored-by: deltanedas <@deltanedas:kde.org> Co-authored-by: Centronias <[email protected]> Co-authored-by: ScarKy0 <[email protected]>
* lobby name cvar * panel width * skrek * server name localization fix * comment format fix Co-authored-by: Thomas <[email protected]> * remove redundant newline Co-authored-by: Thomas <[email protected]> * string.empty Co-authored-by: Thomas <[email protected]> * use SetWidth * Update Resources/Locale/en-US/lobby/lobby-gui.ftl --------- Co-authored-by: Thomas <[email protected]> Co-authored-by: slarticodefast <[email protected]>
Adds collision with bullets to lights
* Start of the Chitinid Race My first work for ss14 and a new Species to play, worker drone ants! * Removed a uneeded bit * Removing the displacement section because it still is being weird Displacement map not working right but not really needed as well so just gonna do without it * Nukie Steamroll Preventative (DeltaV-Station#2658) * Update uplink_catalog.yml * Update uplink_catalog.yml * Update uplink_catalog.yml * Update uplink_catalog.yml * Automatic changelog update * most asked for changes * (hopefully) Fixed Linter Error * More clean up edits * 4 space indents!! * Direction desired name changes + More radiation mechanics Alienized the names of the little Ants and swapped their naming scheme. Added a radiation healing and purge mechanic to play into the radiation theme more. * Hopefully final changes! Adjustment to their resistances to make them less weak to blunt And the negative of being unable to be injected by normal syringes (hypo and pill gaming) * Forgot to add access to the new undergarments * Final Final change (hopefully) Added a little text pop up for failing to inject them * Code Tweeks * Quick Changes Removed some uneeded comments, removed uneeded Local info --------- Co-authored-by: rosieposie <[email protected]> Co-authored-by: Delta-V bot <[email protected]>
…2686) * move psionic action textures to the rsi * move psionic actions to _DV psionic.yml, let them be used while cuffed * untroll --------- Co-authored-by: deltanedas <@deltanedas:kde.org>
* move BlockInjection to shared * add ItemCougher * make Chitinid use ItemCougher * make felinid use ItemCougher * update actions * access --------- Co-authored-by: deltanedas <@deltanedas:kde.org>
* first commit * Some fixes * final fixes * Partly working * More fixes + you can now win * More fixes * Forget * Final fixes * Update the number of hostages to 4 * Add feedback popups * Use mind rolls like a cool person * bruh * NOW I'm mad * Bruh *Signed-off-by: deltanedas <[email protected]> *
Signed-off-by: deltanedas <[email protected]> * Bruh I forget --------- Signed-off-by: deltanedas <[email protected]> Co-authored-by: deltanedas <@deltanedas:kde.org> Co-authored-by: deltanedas <[email protected]>
* dead man's signaller changelog * I forgot to stage the file I'm stupid
…e) (DeltaV-Station#2796) * Bug Fix + Resistance updates + Guidebook update Fixes the bug where they lose their light with an anom (Game limitations lets them only have one light at a time but the light returns after losing the anom) Tweaked resistance to be a bit more tanky for the cost of weaker to elemental things like shock and harder to heal due to inability to be injected Removed unneeded text from guidebook entry, added a more visible warning about Chitzite, fixed a spelling error, reflected more of the numerical values in the text. * Chocolate edible
Co-authored-by: deltanedas <@deltanedas:kde.org>
* EE NameSpace * More
Co-authored-by: DeltaV-Bot <[email protected]>
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