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WIP: Add Chipset Database Widget #201

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6 changes: 6 additions & 0 deletions CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -299,6 +299,8 @@ set(EDITOR_SOURCES
src/ui/picker/picker_child_widget.h
src/ui/picker/picker_charset_widget.cpp
src/ui/picker/picker_charset_widget.h
src/ui/picker/picker_chipset_widget.cpp
src/ui/picker/picker_chipset_widget.h
src/ui/picker/picker_faceset_widget.cpp
src/ui/picker/picker_faceset_widget.h
src/ui/picker/picker_dialog.cpp
Expand All @@ -308,12 +310,16 @@ set(EDITOR_SOURCES
src/ui/viewer/battle_animation_graphics_item.h
src/ui/viewer/charset_graphics_item.cpp
src/ui/viewer/charset_graphics_item.h
src/ui/viewer/chipset_graphics_view.cpp
src/ui/viewer/chipset_graphics_view.h
src/ui/viewer/faceset_graphics_item.cpp
src/ui/viewer/faceset_graphics_item.h
src/ui/viewer/rpg_graphics_view.cpp
src/ui/viewer/rpg_graphics_view.h
src/ui/viewer/stat_curve_graphics_item.cpp
src/ui/viewer/stat_curve_graphics_item.h
src/ui/viewer/tile_graphics_item.cpp
src/ui/viewer/tile_graphics_item.cpp
)
add_library(${PROJECT_NAME} STATIC ${EDITOR_SOURCES})

Expand Down
96 changes: 92 additions & 4 deletions src/ui/database/chipset_widget.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -18,20 +18,108 @@
#include "chipset_widget.h"
#include "ui_chipset_widget.h"

ChipSetWidget::ChipSetWidget(ProjectData& project, QWidget *parent) :
#include "common/lcf_widget_binding.h"
#include "ui/picker/picker_chipset_widget.h"
#include "ui/picker/picker_dialog.h"

#include <QButtonGroup>

ChipsetWidget::ChipsetWidget(ProjectData& project, QWidget *parent) :
QWidget(parent),
ui(new Ui::ChipSetWidget),
ui(new Ui::ChipsetWidget),
m_project(project)
{
ui->setupUi(this);

QListView& list = *ui->listTerrain;
list.setModel(new RpgModel<lcf::rpg::Terrain>(project, project.database().terrains, parent));

LcfWidgetBinding::connect(this, ui->lineName);

m_buttonGroupSequence = new QButtonGroup(this);
m_buttonGroupSequence->addButton(ui->radioLowerAnim1232);
m_buttonGroupSequence->setId(ui->radioLowerAnim1232, 0);
m_buttonGroupSequence->addButton(ui->radioLowerAnim123);
m_buttonGroupSequence->setId(ui->radioLowerAnim123, 1);
LcfWidgetBinding::connect<int32_t>(this, m_buttonGroupSequence);
connect(m_buttonGroupSequence, QOverload<QAbstractButton*>::of(&QButtonGroup::buttonClicked),
[=](QAbstractButton*){
if (m_water_tile) {
m_water_tile->setAnimType(m_buttonGroupSequence->checkedId());
}
});

m_buttonGroupSpeed = new QButtonGroup(this);
m_buttonGroupSpeed->addButton(ui->radioLowerAnimSlow);
m_buttonGroupSpeed->setId(ui->radioLowerAnimSlow, 0);
m_buttonGroupSpeed->addButton(ui->radioLowerAnimFast);
m_buttonGroupSpeed->setId(ui->radioLowerAnimFast, 1);
LcfWidgetBinding::connect<int32_t>(this, m_buttonGroupSpeed);
connect(m_buttonGroupSpeed, QOverload<QAbstractButton*>::of(&QButtonGroup::buttonClicked),
[=](QAbstractButton*){
if (m_water_tile) {
m_water_tile->setAnimSpeed(m_buttonGroupSpeed->checkedId());
}
});

ui->graphicsChipsetLower->setProjectData(project);
ui->graphicsChipsetLower->setLayer(ChipsetGraphicsView::Layer::Lower);
ui->graphicsChipsetUpper->setProjectData(project);
ui->graphicsChipsetUpper->setLayer(ChipsetGraphicsView::Layer::Upper);

ui->viewWaterAnim->scale(2., 2.);
ui->viewWaterAnim->enableTimer();

QObject::connect(ui->pushTileset, &QPushButton::clicked, this, &ChipsetWidget::chipsetClicked);
}

ChipSetWidget::~ChipSetWidget()
ChipsetWidget::~ChipsetWidget()
{
delete ui;
}

void ChipSetWidget::setData(lcf::rpg::Chipset* /* chipset */)
void ChipsetWidget::setData(lcf::rpg::Chipset* chipset)
{
if (!chipset) {
chipset = &dummy;
}
m_current = chipset;

LcfWidgetBinding::bind(ui->lineName, chipset->name);
LcfWidgetBinding::bind(m_buttonGroupSpeed, chipset->animation_speed);
LcfWidgetBinding::bind(m_buttonGroupSequence, chipset->animation_type);

for (auto* view: {ui->graphicsChipsetLower, ui->graphicsChipsetUpper}) {
view->setChipset(*chipset);
view->setShowGrid(true);
view->refresh();
}

QString file = m_project.project().findFile(CHIPSET, ToQString(m_current->chipset_name), FileFinder::FileType::Image);
if (!file.isEmpty()) {
m_water_tile = new TileGraphicsItem(m_project, nullptr, ImageLoader::Load(file));
m_water_tile->setLayer(ChipsetGraphicsView::Layer::Lower);
m_water_tile->setTileIndex(2);
m_water_tile->setAnimType(m_current->animation_type);
m_water_tile->setAnimSpeed(m_current->animation_speed);
ui->viewWaterAnim->setItem(m_water_tile);
} else {
ui->viewWaterAnim->setItem(nullptr);
}

ui->pushTileset->setText(ToQString(chipset->chipset_name));

this->setEnabled(chipset != &dummy);
}

void ChipsetWidget::chipsetClicked() {
auto* widget = new PickerChipsetWidget(this);
PickerDialog dialog(m_project, FileFinder::FileType::Image, widget, this);
QObject::connect(&dialog, &PickerDialog::fileSelected, [&](const QString& baseName) {
m_current->chipset_name = ToDBString(baseName);
ui->pushTileset->setText(ToQString(m_current->chipset_name));
setData(m_current);
});
dialog.setDirectoryAndFile(CHIPSET, ToQString(m_current->chipset_name));
dialog.exec();
}
22 changes: 17 additions & 5 deletions src/ui/database/chipset_widget.h
Original file line number Diff line number Diff line change
Expand Up @@ -23,23 +23,35 @@
class ProjectData;

namespace Ui {
class ChipSetWidget;
class ChipsetWidget;
}

class ChipSetWidget : public QWidget
class QButtonGroup;
class TileGraphicsItem;

class ChipsetWidget : public QWidget
{
Q_OBJECT

public:
using value_type = lcf::rpg::Chipset;

explicit ChipSetWidget(ProjectData& project, QWidget *parent = nullptr);
~ChipSetWidget();
explicit ChipsetWidget(ProjectData& project, QWidget *parent = nullptr);
~ChipsetWidget();

void setData(lcf::rpg::Chipset* chipset);

private:
Ui::ChipSetWidget *ui;
void chipsetClicked();

lcf::rpg::Chipset dummy;
lcf::rpg::Chipset *m_current = nullptr;

Ui::ChipsetWidget *ui;
ProjectData& m_project;

TileGraphicsItem* m_water_tile = nullptr;
QButtonGroup* m_buttonGroupSequence = nullptr;
QButtonGroup* m_buttonGroupSpeed = nullptr;
};

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