Releases: DrgnFireYellow/EmuWeb
3.0 - Abra Cadabra!
This update adds a variety of new features, with the biggest being the EmuWeb Management Wizard (or EMW for short) which allows for an easy to use and intuitive interface for managing your EmuWeb installation.
Changelog
Additions
Platforms
- Added support for Scratch through TurboWarp.
Other Additions
- Added the EmuWeb management wizard to act as a UI for various tasks such as adding game files to the EmuWeb folder and fetching information about scratch projects.
- Added the ability to enable and disable systems from getting added since not everyone has games for every supported platform.
- Added a logo that shows up as the page icon and on the homepage.
Changes
- Use warning log level for when the artwork downloader fails to connect or can't find artwork for a certain game.
- Made it so that the artwork downloader won't download artwork if the artwork is already found locally.
- Use generated display names as page titles for games rather then file names.
2.1 - The Artwork Downloader Update
Following The New Year's Update comes another big update. This ones adds support for automatically downloading game art using libretro-thumbnails.
Changelog
Additions
- Adds the option to automatically download download artwork for games in your library.
2.0.1 - Still The New Year's Update but with a Quick Patch
Changelog
Changes
- Remove punctuation from game display names because it was messing up the capitalization.
2.0 - The New Year's Release
We're wrapping the year up with a bang with this release. It adds many new features to EmuWeb such as searching your library and cleaner game display names.
Changelog
Additions
- Improved how games in your library display by using regular expressions to determine the name of the game.
- Added a search feature to help with navigating larger libraries.
- Added headers for systems on the library page.
- Added a simple navigation bar to scroll directly too systems.
- Added a table listing all the games found when the script completes.
Changes
- Moved "Start Game" button on EmulatorJS based systems to the center of the player for consistency with Ruffle.
And probably some other stuff I'm forgetting about
1.1 - Click to Start
Changelog
Added
Platforms
- Flash using the Ruffle emulator.
1.0 - Press Start
The first release of EmuWeb is here! This release adds support for 5 systems: Nintendo Entertainment System, Super Nintendo, Nintendo 64, Sega Genesis, and Sega Game Gear. This release also adds support for artwork for any game in your library. Lastly, this release includes a docker container to run EmuWeb in a containerized environment and access it on any device with a web browser. That concludes the main features of release 1.0 - Press Start.