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Update Super Metroid widescreen patch to v0.3.01 (by ocesse)
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DerKoun committed Oct 16, 2021
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Binary file modified pack/gamefixes/Super Metroid widescreen patch/Super Metroid WS.bps
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27 changes: 15 additions & 12 deletions pack/gamefixes/Super Metroid widescreen patch/Super Metroid WS.bso
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% SUPER METROID %
% ! with widescreen patch by ocesse ! %
w : 1 % enabled widescreen permanently %
W : 1609 % aspect ratio 16:9 %
P : 0 % disable pixel aspect ratio correction %
s : 1 % widescreen sprites/objects %
b : 2 % background layer 1 auto widescreen %
B : 1 % background layer 2 on %
c : 2032 % background layer 3 widescreen below line 32 %
C : 2 % background layer 4 auto widescreen %
i : 0 % disable ignore window %
m : 0 % disable widescreen markers %
O : 200 % overclock CPU to 200 percent %
S : 2 % stretch windowing effects %
w : 1 % Widescreen : all %
W : 1609 % Aspect ratio : 16:9 %
s : 1 % Widescreen sprites/objects : unsafe %
b : 2 % Background layer 1 : autoHor&Ver %
B : 1 % Background layer 2 : on %
c : 2032 % Background layer 3 : widescreen below line 32 %
C : 2 % Background layer 4 : autoHor&Ver %
i : 0 % Ignore window : None %
m : 0 % Widescreen markers : off %
O : 200 % Overclock CPU : 200 percent %
S : 2 % Stretch windowing effects : on %
o : 0 % Show Overscan Area : off (affects RetroArch only) %
p : 0 % Pixel Aspect Ratio Correction : off (affects RetroArch only) %
l : 1 % PPU No sprite limit : on %
f : 1 % HD Mode 7 Scale : 1x (this is only an optimization) %
28 changes: 23 additions & 5 deletions pack/gamefixes/Super Metroid widescreen patch/readme.txt
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Super Metroid widescreen patch
September 27, 2021

2021-23-05, by ocesse
Super Metroid (JU) [!] (UH) - Widescreen Patch v0.3.01 by ocesse

This folder contains a patch and a setting overrides file for Super Metroid (US+JP version).
To use those, copy both to the same folder as the ROM and rename them to the same name as the ROM (except for the extensions ".bps" and ".bso").
(Since bsnes-hd 10.5 these instructions apply to the libretro core as well, so RetroArch users no longer have to manually patch the ROM or adjust the settings.)
This folder contains a patch and a setting overrides file for Super Metroid (JU) [!] (UH).

Get the lastest bsnes-hd
https://github.com/DerKoun/bsnes-hd/releases

Instructions
1.- You need Super Metroid (JU) [!] (UH).smc (CRC32: D63ED5F8)

Be sure that your game, the Widescreen bps patch and the bso override configuration file have the same name, for example:
Super Metroid (JU) [!] (UH) - WS.smc (CRC32: D63ED5F8)
Super Metroid (JU) [!] (UH) - WS.bps
Super Metroid (JU) [!] (UH) - WS.bso
Put the three files in the same folder and open your smc game with bsnes_hd.exe

Or apply the Widescreen bps patch to Super Metroid (JU) [!] (UH).smc with a bps patcher like beat and rename it the same as the bso override file, for example:
Super Metroid (JU) [!] (UH) - WS Patched.smc (CRC32: E76A23D2)
Super Metroid (JU) [!] (UH) - WS Patched.bso
Put only the two files in the same folder, no bps patch here, and open your smc game with bsnes_hd.exe

The RetroArch core bsnes-hd now support softpatch and the bso override file.

The patch has been developed by ocesse. If you want to report issues, share ideas or just talk about widescreen patches join us on our Discord:
https://discord.gg/7ahAzCV
Expand All @@ -28,6 +45,7 @@ Lioran: Elevator speed change
http://metroidconstruction.com/resource.php?id=104

snaphat: Overclocking fix for Super Metroid
Discord user: snaphat#7786

Near: bsnes developer
https://bsnes.dev/
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