Skip to content

Commit

Permalink
Shadows: make PrecisionCompensation hidden when Blur is disabled
Browse files Browse the repository at this point in the history
  • Loading branch information
Delt06 committed Jan 27, 2024
1 parent 24cffb1 commit 4da1f39
Showing 1 changed file with 1 addition and 0 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -65,6 +65,7 @@ public enum VsmTexturePrecision
[ToonRpShowIf(nameof(IsBlurEnabled))]
[Range(0.001f, 0.999f)]
public float LightBleedingReduction;
[ToonRpShowIf(nameof(IsBlurEnabled))]
[Range(0.0f, 0.1f)]
public float PrecisionCompensation;
public DirectionalShadows Directional;
Expand Down

0 comments on commit 4da1f39

Please sign in to comment.